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John Sharp
John Sharp
在 newschool.edu 的电子邮件经过验证 - 首页
标题
引用次数
引用次数
年份
Works of game: On the aesthetics of games and art
J Sharp
mit Press, 2015
2222015
Games, Design and Play: A detailed approach to iterative game design
C Macklin, J Sharp
Addison-Wesley Professional, 2016
1432016
The mechanic is the message: A post mortem in progress
B Brathwaite, J Sharp
Ethics and game design: Teaching values through play, 311-329, 2010
552010
Fun, taste, & games: An aesthetics of the idle, unproductive, and otherwise playful
J Sharp, D Thomas
MIT Press, 2019
462019
" Freakin'Hard": Game Design and Issue Literacy."
C Macklin, J Sharp
Games, learning, and society: Learning and meaning in the digital age, 381-402, 2012
20*2012
Iterate: ten lessons in design and failure
J Sharp, C Macklin
MIT Press, 2019
152019
A curiously short history of game art
J Sharp
Proceedings of the International Conference on the Foundations of Digital …, 2012
152012
12 DIMENSIONALITY
J Sharp
The Routledge Companion to Video Game Studies, 2014
132014
I love Pandemic (and I despair for serious games)
J Sharp
Tabletop: Analog game design, 123-131, 2011
122011
A Survey of Final Project Courses in Game Programs: Considerations for Teaching Capstone.
JP Zagal, J Sharp
DiGRA Conference, 2011
112011
31 INDEPENDENT GAMES
J Sharp
Debugging Game History: A Critical Lexicon, 259, 2016
92016
NerdHerder: designing for physical actions in an augmented reality puzzle game
S Mendenhall, V Ha, Y Xu, P Tillery, J Cohen, J Sharp, B MacIntyre
Proceedings of the international conference on the foundations of digital …, 2012
92012
The art history of games
J Sharp
Georgia Institute of Technology, 2010
42010
The purpose and meaning of drop 7
J Sharp
Well Played 2.0: video games, value and meaning, 48-55, 2010
22010
Well Played Volume 2 Number 2
J Sharp
Carnegie Mellon University, 2019
2019
THE SLOW GRIND
J Sharp
Sports Videogames, 156, 2013
2013
What is an Art History of Games?
M Nitsche, I Bogost, J Sharp
Georgia Institute of Technology, 2010
2010
Tweeting gdC
J Juul, M Consalvo, J Sharp, U Bennerstedt
Real-Time Research: Improvisational Game Scholarship, 138, 2010
2010
Well Played--Vol 8, No. 3
J Sharp
Carnegie Mellon University, 0
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