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Masakazu Furuichi (¹ÅÊвýÒ»)
Masakazu Furuichi (¹ÅÊвýÒ»)
Nihon University (ÈÕ±¾´óѧ)
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A multi-level load balancing scheme for or-parallel exhaustive search programs on the multi-psi
M Furuichi, K Taki, N Ichiyoshi
Proceedings of the second ACM SIGPLAN symposium on Principles & practice of ¡­, 1990
911990
Design and implementation of parallel and distributed wargame simulation system and its evaluation
A OZAKI, M FURUICHI, K TAKAHASHI, H MATSUKAWA
IEICE TRANSACTIONS on Information and Systems 84 (10), 1376-1384, 2001
262001
Design and implementation of serious games for training and education
M Furuichi, M Aibara, K Yanagisawa
2014 UKACC International Conference on Control (CONTROL), 691-695, 2014
202014
Fluid flow simulation using particle method and its physics-based computer graphics
K Kakuda, S Obara, J Toyotani, M Meguro, M Furuichi
Computer Modeling in Engineering & Sciences(CMES) 83 (1), 57-72, 2012
152012
FUSE: A multi-agent simulation environment
K Kuramoto, M Furuichi
Proceedings of the 2013 Winter Simulation Conference: Simulation: Making ¡­, 2013
122013
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Çé報処Àí 41 (12), 1382-1386, 2000
122000
A crowdsourcing platform for constructing accessibility maps supporting multiple participation modes
A Miyata, K Okugawa, Y Yamato, T Maeda, Y Murayama, M Aibara, ...
Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing ¡­, 2021
112021
Performance evaluation model of HLA-RTI and evaluation result of eRTI
M Furuichi
Proc. of the Fall Simulation Interoperability Workshop, 1997. 9, 1997
111997
Dtmap demo: Interactive tabletop maps for ubiquitous computing
M Furuichi, Y Mihori, F Muraoka, A Estenther, K Ryall
7th International Conference on Ubiquitous Computing 1 (1-2), 2005
102005
A Challenge of Developing Serious Games to Raise the Awareness of Cybersecurity Issues.
M Furuichi, M Aibara
DiGRA Conference, 2019
92019
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Çé報処Àí 50 (4), 327-333, 2009
92009
Development of an effective pedestrian simulator for research
R Sween, S Deb, DW Carruth, D Waddell, M Furuichi
Advances in Human Aspects of Transportation: Proceedings of the AHFE 2016 ¡­, 2017
82017
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82004
The use of High Level Architecture in car traffic simulations
A Ozaki, M Furuichi, N Nishi, E Kuroda
IEICE TRANSACTIONS on Information and Systems 83 (10), 1851-1859, 2000
82000
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81989
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×÷業療·¨¥¸¥ãþí¥Ê¥ë 54 (9), 957-963, 2020
62020
Event-aware dynamic time step synchronization method for distributed moving object simulation
A Ozaki, M Shiraishi, S Watanabe, M Miyazawa, M Furuichi, H Sato
IEICE transactions on fundamentals of electronics, communications and ¡­, 2006
62006
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¥Ç¥¶¥¤¥óѧÑо¿ 63 (6), 6_27-6_36, 2017
52017
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½ÌÓý¥·¥¹¥Æ¥àÇé報ѧ»á誌= Transactions of Japanese Society for Information and ¡­, 2001
52001
The applicability of high level architecture to large scale parallel and distributed simulation
M Furuichi
Proc. of the'99 Spring Simulation Interoperability Workshop, 3 2, 466-473, 1999
51999
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