Queergaming EY Chang Queer Game Studies, 15-24, 2017 | 82 | 2017 |
Love Is in the Air: Queer (Im)Possibility and Straightwashing in FrontierVille and World of Warcraft EY Chang QED: A Journal in GLBTQ Worldmaking 2 (2), 6-31, 2015 | 40 | 2015 |
A game chooses, a player obeys: BioShock, posthumanism, and the limits of queerness EY Chang Gaming representation: Race, gender, and sexuality in video games, 227-244, 2017 | 29 | 2017 |
Technoqueer: Re/con/figuring posthuman narratives EY Chang University of Washington, 2012 | 24 | 2012 |
Gaming as Writing, or, World of Warcraft as World of Wordcraft EY Chang Computers and Composition Online, 2008 | 19 | 2008 |
Close Playing, a Meditation on Teaching (with) Video Games E Chang Ed (mond) Chang (Ed) Agogy, 2010 | 11 | 2010 |
Playing Difference: Toward a Games of Colour Pedagogy EY Chang, KL Gray, A Bird Critical Pedagogy, Race, and Media: Diversity and Inclusion in Higher …, 2022 | 3 | 2022 |
Playing as Making EY Chang Disrupting Digital Humanities, 357-368, 2018 | 2 | 2018 |
Pokemon Go, Queer Spaces, Queer Contact EY Chang In Media Res, 2016 | 2 | 2016 |
Playing at SLSA: A Game Studies Stream Retrospective EY Chang, P Jagoda, J Grasso, PD McDonald, RS Dhaliwal, S Boluk, ... Configurations 31 (4), 351-365, 2023 | 1 | 2023 |
Imagining Asianfuturism(s) EY Chang American Studies 60 (3), 159-162, 2021 | 1 | 2021 |
The Queer Games Avant-Garde: How LGBTQ Game Makers Are Reimagining the Medium of Video Games. EY Chang American Journal of Play 13 (1), 120-122, 2020 | 1 | 2020 |
Game Play Logs ("Plogs") EY Chang | 1 | 2020 |
Gaming While Asian EY Chang Made in Asia/America: Why Video Games Were Never (Really) about Us, 35-51, 2024 | | 2024 |
Introduction to the Game Studies Issue: A Metagame EY Chang, A Bird Configurations 32 (2), 73-78, 2024 | | 2024 |
"The GwG Halloween Monster Mash, Part 2: Tears of the Kingdom: Monsters are Imperfect Mirrors" EY Chang Gamers With Glasses, 2023 | | 2023 |
Fish, Roses, and Sexy Sutures: Disability, Embodied Estrangement, and Radical Care in Larissa Lai’s The Tiger Flu EY Chang, S Costa Project(ing) Human: Representations of Disability in Science Fiction, 129-147, 2023 | | 2023 |
"9 Games of Color in 2022" EY Chang Gamers with Glasses, 2022 | | 2022 |
Playing difference EY Chang, KL Gray, A Bird Critical Pedagogy, Race, and Media: Diversity and Inclusion in Higher …, 2021 | | 2021 |
Squid Game, or, The Squeamish Pleasure of Asian Death EY Chang Gamers With Glasses, 2021 | | 2021 |