SGRT: A mobile GPU architecture for real-time ray tracing WJ Lee, Y Shin, J Lee, JW Kim, JH Nah, S Jung, S Lee, HS Park, TD Han Proceedings of the 5th high-performance graphics conference, 109-119, 2013 | 101 | 2013 |
RayCore: A ray-tracing hardware architecture for mobile devices JAEHO NAH, HJOO KWON, DS KIM, CHO JEONG, J PARK, TDON HAN, ... ACM Transactions on Graphics 33 (5), 2014 | 86 | 2014 |
T&I engine: Traversal and intersection engine for hardware accelerated ray tracing JH Nah, JS Park, C Park, JW Kim, YH Jung, WC Park, TD Han Proceedings of the 2011 SIGGRAPH Asia Conference, 1-10, 2011 | 68 | 2011 |
Image rendering apparatus and method for preventing pipeline stall using a buffer memory unit and a processor CM Park, JH Nah, TD Han, JS Park US Patent 9,342,919, 2016 | 33 | 2016 |
HART: A hybrid architecture for ray tracing animated scenes JH Nah, JW Kim, J Park, WJ Lee, JS Park, SY Jung, WC Park, D Manocha, ... IEEE Transactions on Visualization and Computer Graphics 21 (3), 389 - 401, 2015 | 30 | 2015 |
SGRT: a scalable mobile GPU architecture based on ray tracing WJ Lee, SH Lee, JH Nah, JW Kim, Y Shin, J Lee, SY Jung ACM SIGGRAPH 2012 Talks & Posters, 44, 2012 | 28 | 2012 |
SATO: Surface-Area Traversal Order for Shadow Ray Tracing JH Nah, D Manocha Computer Graphics Forum, 2014 | 23 | 2014 |
gkDtree: A group-based parallel update kd-tree for interactive ray tracing YS Kang, JH Nah, WC Park, SB Yang Journal of Systems Architecture 59 (3), 166-175, 2013 | 22 | 2013 |
Image processing apparatus and method CM Park, TD Han, JW Kim, JS Park, JH Nah US Patent App. 13/067,733, 2012 | 20 | 2012 |
MobiRT: an implementation of OpenGL ES-based CPU-GPU hybrid ray tracer for mobile devices JH Nah, YS Kang, KJ Lee, SJ Lee, TD Han, SB Yang ACM SIGGRAPH ASIA 2010 Sketches, 1-2, 2010 | 17 | 2010 |
QuickETC2: fast ETC2 texture compression using Luma differences JH Nah ACM Transactions on Graphics (TOG) 39 (6), 1-10, 2020 | 12 | 2020 |
An FPGA implementation of whitted-style ray tracing accelerator WC Park, TD Han, JS Park, KH Lee, DS Kim, J Nah, JH Park, CG Kim, ... Symposium on Interactive Ray Tracing, 2008 | 12 | 2008 |
A Novel Performance Prediction Model for Mobile GPUs J Yun, J Lee, CG Kim, YK Lim, JH Nah, Y Kim, WC Park IEEE Access 6, 16235 - 16245, 2018 | 11 | 2018 |
L-Bench: An Android benchmark set for low-power mobile GPUs JH Nah, Y Suh, Y Lim Computers & Graphics 61, 40-49, 2016 | 11 | 2016 |
Adaptive undersampling for efficient mobile ray tracing Y Kim, W Seo, Y Kim, Y Lim, JH Nah, I Ihm The Visual Computer 32 (6), 801-811, 2016 | 10 | 2016 |
Image processing apparatus and method JS Park, WJ Lee, SY Jung, JW Kim, JH Nah, JH Park, TD Han US Patent App. 13/677,694, 2013 | 10 | 2013 |
Classified texture resizing for mobile devices JH Nah, B Choi, Y Lim ACM SIGGRAPH 2018 Talks, 1-2, 2018 | 8 | 2018 |
AXAA: Adaptive approximate anti-aliasing JH Nah, S Ki, Y Lim, J Park, C Shin ACM SIGGRAPH 2016 Posters, 51, 2016 | 8 | 2016 |
Image processing apparatus and method CM Park, TD Han, JS Park, JH Nah, YH Jung US Patent 8,963,920, 2015 | 8 | 2015 |
QuickETC2: How to finish ETC2 compression within 1 ms JH Nah Special Interest Group on Computer Graphics and Interactive Techniques …, 2020 | 7 | 2020 |