Using augmented virtuality for remote collaboration H Regenbrecht, T Lum, P Kohler, C Ott, M Wagner, W Wilke, E Mueller Presence 13 (3), 338-354, 2004 | 117 | 2004 |
Translating principles of effective feedback for students into the CS1 context C Ott, A Robins, K Shephard ACM Transactions on Computing Education (TOCE) 16 (1), 1-27, 2016 | 80 | 2016 |
An augmented virtuality approach to 3D videoconferencing H Regenbrecht, C Ott, M Wagner, T Lum, P Kohler, W Wilke, E Mueller The Second IEEE and ACM International Symposium on Mixed and Augmented …, 2003 | 79 | 2003 |
Out of reach?—A novel AR interface approach for motor rehabilitation H Regenbrecht, G McGregor, C Ott, S Hoermann, T Schubert, L Hale, ... 2011 10th IEEE International Symposium on Mixed and Augmented Reality, 219-228, 2011 | 66 | 2011 |
Visual manipulations for motor rehabilitation H Regenbrecht, S Hoermann, G McGregor, B Dixon, E Franz, C Ott, ... Computers & Graphics 36 (7), 819-834, 2012 | 63 | 2012 |
Illustrating performance indicators and course characteristics to support students’ self-regulated learning in CS1 C Ott, A Robins, P Haden, K Shephard Computer Science Education 25 (2), 174-198, 2015 | 61 | 2015 |
Manipulating the experience of reality for rehabilitation applications H Regenbrecht, S Hoermann, C Ott, L Müller, E Franz Proceedings of the IEEE 102 (2), 170-184, 2014 | 60 | 2014 |
Mastery learning in introductory programming B McCane, C Ott, N Meek, A Robins Proceedings of the nineteenth australasian computing education conference, 1-10, 2017 | 31 | 2017 |
Mastery learning in cs1-an invitation to procrastinate?: Reflecting on six years of mastery learning C Ott, B McCane, N Meek Proceedings of the 26th ACM Conference on Innovation and Technology in …, 2021 | 27 | 2021 |
Ātea presence—Enabling virtual storytelling, presence, and tele-co-presence in an indigenous setting H Regenbrecht, N Park, S Duncan, S Mills, R Lutz, L Lloyd-Jones, C Ott, ... IEEE Technology and Society Magazine 41 (1), 32-42, 2022 | 15 | 2022 |
Preaching voxels: An alternative approach to mixed reality H Regenbrecht, JW Park, C Ott, S Mills, M Cook, T Langlotz Frontiers in ICT 6, 7, 2019 | 15 | 2019 |
A Decade of CS Education in New Zealand’s High Schools: Where Are We At? CK Samarasekara, C Ott, A Robins Proceedings of the 16th Workshop in Primary and Secondary Computing …, 2021 | 9 | 2021 |
Voxelvideos for entertainment, education, and training H Regenbrecht, C Ott, N Park, S Duncan, J Collins IEEE Access 9, 68185-68196, 2021 | 9 | 2021 |
Five years of Mastery Learning: What did we learn? C Ott, B McCane, N Meek Proceedings of the 18th Koli Calling International Conference on Computing …, 2018 | 9 | 2018 |
Barriers to New Zealand high school CS education-Learners' perspectives CK Samarasekara, C Ott, A Robins Proceedings of the 53rd ACM Technical Symposium on Computer Science …, 2022 | 8 | 2022 |
An infographic to support students' self-regulated learning C Ott, A Robins, K Shephard Proceedings of the 14th Koli Calling International Conference on Computing …, 2014 | 8 | 2014 |
Industry-focused projects in an intense one-year ICT programme C Ott, V Liesaputra Proceedings of the Twenty-Second Australasian Computing Education Conference …, 2020 | 7 | 2020 |
Teachers’ views on the implementation of a new high school computing curriculum CK Samarasekara, C Ott, A Robins Proceedings of the 22nd Koli Calling International Conference on Computing …, 2022 | 5 | 2022 |
Voxel-based immersive mixed reality: A framework for ad hoc immersive storytelling S Duncan, N Park, C Ott, T Langlotz, H Regenbrecht PRESENCE: Virtual and Augmented Reality 30, 5-29, 2021 | 5 | 2021 |
Picture the space: three concepts for management and presentation of personal digital photographs C Ott, R Hebecker, S Wakes Proceedings of the 13th International Conference of the NZ Chapter of the …, 2012 | 5 | 2012 |