Dreamgaussian: Generative gaussian splatting for efficient 3d content creation J Tang, J Ren, H Zhou, Z Liu, G Zeng arXiv preprint arXiv:2309.16653, 2023 | 445 | 2023 |
Optimized skeleton-based action recognition via sparsified graph regression X Gao, W Hu, J Tang, J Liu, Z Guo Proceedings of the 27th ACM international conference on multimedia, 601-610, 2019 | 214 | 2019 |
Lgm: Large multi-view gaussian model for high-resolution 3d content creation J Tang, Z Chen, X Chen, T Wang, G Zeng, Z Liu European Conference on Computer Vision, 1-18, 2025 | 176 | 2025 |
Delicate textured mesh recovery from nerf via adaptive surface refinement J Tang, H Zhou, X Chen, T Hu, E Ding, J Wang, G Zeng Proceedings of the IEEE/CVF International Conference on Computer Vision …, 2023 | 103 | 2023 |
Compressible-composable nerf via rank-residual decomposition J Tang, X Chen, J Wang, G Zeng Advances in Neural Information Processing Systems 35, 14798-14809, 2022 | 94 | 2022 |
Tada! text to animatable digital avatars T Liao, H Yi, Y Xiu, J Tang, Y Huang, J Thies, MJ Black 2024 International Conference on 3D Vision (3DV), 1508-1519, 2024 | 76 | 2024 |
Dreamgaussian4d: Generative 4d gaussian splatting J Ren, L Pan, J Tang, C Zhang, A Cao, G Zeng, Z Liu arXiv preprint arXiv:2312.17142, 2023 | 73 | 2023 |
Stable-dreamfusion: Text-to-3d with stable-diffusion, 2022 J Tang | 71* | |
Humangaussian: Text-driven 3d human generation with gaussian splatting X Liu, X Zhan, J Tang, Y Shan, G Zeng, D Lin, X Liu, Z Liu Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern …, 2024 | 65 | 2024 |
Real-time neural radiance talking portrait synthesis via audio-spatial decomposition J Tang, K Wang, H Zhou, X Chen, D He, T Hu, J Liu, G Zeng, J Wang arXiv preprint arXiv:2211.12368, 2022 | 64 | 2022 |
Tech: Text-guided reconstruction of lifelike clothed humans Y Huang, H Yi, Y Xiu, T Liao, J Tang, D Cai, J Thies 2024 International Conference on 3D Vision (3DV), 1531-1542, 2024 | 61 | 2024 |
Joint implicit image function for guided depth super-resolution J Tang, X Chen, G Zeng Proceedings of the 29th acm international conference on multimedia, 4390-4399, 2021 | 55 | 2021 |
Generalized graph convolutional networks for skeleton-based action recognition X Gao, W Hu, J Tang, P Pan, J Liu, Z Guo arXiv preprint arXiv:1811.12013 3, 2018 | 38 | 2018 |
Torch-ngp: a pytorch implementation of instant-ngp, 2022 J Tang | 36 | |
Point scene understanding via disentangled instance mesh reconstruction J Tang, X Chen, J Wang, G Zeng European conference on computer vision, 684-701, 2022 | 29 | 2022 |
Not all voxels are equal: Semantic scene completion from the point-voxel perspective J Tang, X Chen, J Wang, G Zeng Proceedings of the AAAI Conference on Artificial Intelligence 36 (2), 2352-2360, 2022 | 29 | 2022 |
Rgln: Robust residual graph learning networks via similarity-preserving mapping on graphs J Tang, X Gao, W Hu ICASSP 2021-2021 IEEE international conference on acoustics, speech and …, 2021 | 22* | 2021 |
3dtopia: Large text-to-3d generation model with hybrid diffusion priors F Hong, J Tang, Z Cao, M Shi, T Wu, Z Chen, S Yang, T Wang, L Pan, ... arXiv preprint arXiv:2403.02234, 2024 | 19 | 2024 |
Interactive segment anything nerf with feature imitation X Chen, J Tang, D Wan, J Wang, G Zeng arXiv preprint arXiv:2305.16233, 2023 | 14 | 2023 |
MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers Y Chen, T He, D Huang, W Ye, S Chen, J Tang, X Chen, Z Cai, L Yang, ... arXiv preprint arXiv:2406.10163, 2024 | 9 | 2024 |