Follow
Biyun HUANG
Title
Cited by
Cited by
Year
Engaging Asian students through game mechanics: Findings from two experiment studies
KF Hew, B Huang, KWS Chu, DKW Chiu
Computers & Education 92, 221-236, 2016
2782016
Investigating the effects of gamification-enhanced flipped learning on undergraduate students’ behavioral and cognitive engagement
B Huang, KF Hew, CK Lo
Interactive Learning Environments 27 (8), 1106-1126, 2019
2412019
Does gamification improve student learning outcome? Evidence from a meta-analysis and synthesis of qualitative data in educational contexts
S Bai, KF Hew, B Huang
Educational Research Review 30, 100322, 2020
2022020
Implementing a theory-driven gamification model in higher education flipped courses: Effects on out-of-class activity completion and quality of artifacts
B Huang, KF Hew
Computers & Education 125, 254-272, 2018
1652018
Measuring Learners’ Motivation Level in Massive Open Online Courses
B Huang, KF Hew
International Journal of Information and Education Technology 6 (no. 10), pp …, 2016
1032016
Do points, badges and leaderboard increase learning and activity: A quasi-experiment on the effects of gamification
B HUANG, K Foon HEW
The 23rd International Conference on Computers in Education, 2015
712015
Effects of gamification on students’ online interactive patterns and peer-feedback
B Huang, GJ Hwang, KF Hew, P Warning
Distance Education 40 (3), 350-379, 2019
332019
Is gamification “bullshit”? Evidence from a meta-analysis and synthesis of qualitative data in educational contexts
S Bai, KF Hew, B Huang
Educational Research Review 100322, 2020
302020
Factors influencing learning and factors influencing persistence: A mixed-method study of MOOC learners' motivation
B Huang, KF Hew
Proceedings of the 2017 International Conference on Information System and …, 2017
252017
Factors Influencing Students' Behavioral Intention to Continue Artificial Intelligence Learning
CS Chai, PY Lin, MS Jong, Y Dai, TKF Chiu, B Huang
2020 International Symposium on Educational Technology (ISET), 147-150, 2020
142020
Using Gamification to Design Courses: Lessons Learned in a Three-year Design-based Study
B Huang, KF Hew
Educational Technology & Society 24 (1), 44-63, 2021
112021
Engaging learners in a flipped information science course with gamification: A quasi-experimental study
B Huang, KF Hew, P Warning
International Conference on Technology in Education, 130-141, 2018
102018
Developing a Generic Rubric for Evaluating Students' Work in STEM Education
B Huang, MS Jong
2020 International Symposium on Educational Technology (ISET), 210-213, 2020
52020
The Design and Implementation of a Video-facilitated Transdisciplinary STEM Curriculum in the Context of COVID-19 Pandemic
B Huang, MSY Jong, CS Chai
Educational Technology & Society 25 (1), 108-123, 2022
42022
Examining the effect of gamification in information science, computer and engineering education: A Meta-analysis of Student Learning Performance
S Bai, KF Hew, B Huang
Icce 2019-27th International Conference on Computers in Education …, 2019
32019
Exploring the integration of social care education with STEM: A social-scientific maker curriculum
B Huang, MS Jong
2020 IEEE International Conference on Teaching, Assessment, and Learning for …, 2020
22020
Incorporating fantasy into gamification promotes student learning and quality of online interaction
S Bai, KF Hew, DE Gonda, B Huang, X Liang
International Journal of Educational Technology in Higher Education 19 (1), 1-26, 2022
12022
Integrating automatic speech recognition technology into vocabulary learning in a flipped English class for Chinese college students
MYC JIANG, MSY JONG, N WU, B SHEN, CS CHAI, WWF LAU, B HUANG
Frontiers in Psychology, 2022
12022
Trends and exemplary practices of STEM teacher professional development programs in K-12 contexts: A systematic review of empirical studies
B Huang, MSY Jong, YF Tu, GJ Hwang, CS Chai, MYC Jiang
Computers & Education, 104577, 2022
2022
Promoting Secondary Students’ 21st Century Skills and STEM Career Interests through a Crossover Program of STEM and Community Service Education
B HUANG, MSY JONG, BR KING, CS CHAI, MY JIANG
Frontiers in Psychology, 1-11, 2022
2022
The system can't perform the operation now. Try again later.
Articles 1–20