Time and space in digital game storytelling H Wei, J Bizzocchi, T Calvert International Journal of Computer Games Technology 2010, 2010 | 73 | 2010 |
Believable characters MS El-Nasr, L Bishko, V Zammitto, M Nixon, AV Vasiliakos, H Wei Handbook of Multimedia for Digital Entertainment and Arts, 497-528, 2009 | 20 | 2009 |
Transdisciplinary interaction design in design education E Blevis, IK Koskinen, KP Lee, S Bødker, LL Chen, Y Lim, H Wei, ... Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human …, 2015 | 18 | 2015 |
Embedded narrative in game design H Wei Proceedings of the International Academic Conference on the Future of Game …, 2010 | 16 | 2010 |
Structuring narrative interaction: What we can learn from Heavy Rain H Wei International Conference on Interactive Digital Storytelling, 338-341, 2011 | 14 | 2011 |
Uncovering hidden maps: Illustrative narratology for digital artists/designers SL Wei, H Wei Computers and Composition 23 (4), 480-502, 2006 | 14 | 2006 |
Analyzing the game narrative: Structure and technique H Wei School of Interactive Arts and Technology, Simon Fraser University, 2011 | 13 | 2011 |
Exploring non-verbal behavior models for believable characters M Seif El-Nasr, H Wei Joint International Conference on Interactive Digital Storytelling, 71-82, 2008 | 13 | 2008 |
MemoryReel: A purpose-designed device for recording digitally connected special moments for later recall and reminiscence H Wei, D Hua, E Blevis, Z Zhang Proceedings of the Thirteenth International Conference on Tangible, Embedded …, 2019 | 7 | 2019 |
Games as Travel Guides: A Look at Meaningful Downloadable Content and Its Connection to Locational Context B Durango, H Wei Chinese DiGRA '16, 2016 | 7 | 2016 |
Should do, can do, can know: Sustainability and other reflections on one hundred and one interaction design projects H Wei, JCF Ho, KKN Chow, SA Blevis, E Blevis Proceedings of the Fifth Workshop on Computing Within Limits, 1-18, 2019 | 6 | 2019 |
Conventions and innovations: Narrative structure and technique in Heavy Rain H Wei, T Calvert Journal of the International Digital Media and Arts Association 8 (2), 59-68, 2010 | 6 | 2010 |
Beyond Level Blueprints: Visualizing the Progression of Emotion and Narrative Driven Games H Wei, B Durango Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition …, 2017 | 5 | 2017 |
Letters to José: A Design Case for Building Tangible Interactive Narratives D Echeverri, H Wei International Conference on Interactive Digital Storytelling, 15-29, 2020 | 4 | 2020 |
Designing Physical Artifacts for Tangible Narratives: Lessons Learned from Letters to José D Echeverri, H Wei Proceedings of the Fifteenth International Conference on Tangible, Embedded …, 2021 | 3 | 2021 |
Social Media as Heterotopia: Applying Foucault’s Concept of Heterotopia to Analyze Interventions in Social Media as a Networked Public KS Lee, H Wei Archives of Design Research 33 (2), 5-17, 2020 | 3 | 2020 |
Exploring the Role of Narrative Puzzles in Game Storytelling H Wei, B Durango DiGRA '19 - Proceedings of the 2019 DiGRA International Conference: Game …, 2019 | 2 | 2019 |
Effects of Virtual Reality in the Area of Responsible Decision-Making Training on Adolescents DA Munoz, KKN Chow, H Wei Interactivity and Game Creation. ArtsIT 2020., 461-476, 2021 | 1 | 2021 |
MemoryPin: Turning digitally co-present moments into tangible memory keepsakes D Hua, H Wei, E Blevis Proceedings of the 2018 ACM Conference Companion Publication on Designing …, 2018 | 1 | 2018 |
Building a virtual reality-based helicopter training system H Wei University of Alberta, 2001 | 1 | 2001 |