Zhiguang Liu
Zhiguang Liu
Verified email at inria.fr - Homepage
TitleCited byYear
Kinect posture reconstruction based on a local mixture of gaussian process models
Z Liu, L Zhou, H Leung, HPH Shum
IEEE transactions on visualization and computer graphics 22 (11), 2437-2450, 2015
292015
Posture reconstruction using kinect with a probabilistic model
L Zhou, Z Liu, H Leung, HPH Shum
Proceedings of the 20th ACM Symposium on Virtual Reality Software and íK, 2014
222014
Reserved self-training: A semi-supervised sentiment classification method for chinese microblogs
Z Liu, X Dong, Y Guan, Y Jinfeng
The 6th International Joint Conference on Natural Language Processing (ACL íK, 2013
212013
3D human motion retrieval using graph kernels based on adaptive graph construction
M Li, H Leung, Z Liu, L Zhou
Computers & Graphics 54, 104-112, 2016
172016
Martial Arts, Dancing and Sports dataset: A challenging stereo and multi-view dataset for 3D human pose estimation
W Zhang, Z Liu, L Zhou, H Leung, AB Chan
Image and Vision Computing 61, 22-39, 2017
92017
High quality compatible triangulations for 2D shape morphing
Z Liu, H Leung, L Zhou, HPH Shum
Proceedings of the 21st ACM Symposium on Virtual Reality Software and íK, 2015
62015
High quality compatible triangulations for planar shape animation
Z Liu, LY Zhou, H Leung, F Multon, HP Shum
Proc. the 2017 ACM SIGGRAPH ASIA Workshop on Data-Driven Animation íK, 2017
32017
High-quality compatible triangulations and their application in interactive animation
Z Liu, L Zhou, H Leung, HPH Shum
Computers & Graphics 76, 60-72, 2018
22018
An interactive human morphing system with self-occlusion enhancement
Z Liu, H Leung, HPH Shum
Association for Computing Machinery, 2016
2016
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