Relightable 3d gaussians: Realistic point cloud relighting with brdf decomposition and ray tracing J Gao, C Gu, Y Lin, Z Li, H Zhu, X Cao, L Zhang, Y Yao European Conference on Computer Vision, 73-89, 2024 | 110 | 2024 |
Periodic vibration gaussian: Dynamic urban scene reconstruction and real-time rendering Y Chen, C Gu, J Jiang, X Zhu, L Zhang arXiv preprint arXiv:2311.18561, 2023 | 51 | 2023 |
Diffusion: Dynamic 3D Content Generation via Score Composition of Orthogonal Diffusion Models Z Yang, Z Pan, C Gu, L Zhang arXiv e-prints, arXiv: 2404.02148, 2024 | 9 | 2024 |
Irgs: Inter-reflective gaussian splatting with 2d gaussian ray tracing C Gu, X Wei, Z Zeng, Y Yao, L Zhang arXiv preprint arXiv:2412.15867, 2024 | 5 | 2024 |
Tetrahedron splatting for 3d generation C Gu, Z Yang, Z Pan, X Zhu, L Zhang Advances in Neural Information Processing Systems 37, 80165-80190, 2024 | 3 | 2024 |
Single-view Neural Radiance Fields with Depth Teacher Y Chen, C Gu, F Zhang, L Zhang arXiv preprint arXiv:2303.09952, 2023 | 2 | 2023 |
GS-LiDAR: Generating Realistic LiDAR Point Clouds with Panoramic Gaussian Splatting J Jiang, C Gu, Y Chen, L Zhang arXiv preprint arXiv:2501.13971, 2025 | 1 | 2025 |
Reflective Gaussian Splatting Y Yao, Z Zeng, C Gu, X Zhu, L Zhang arXiv preprint arXiv:2412.19282, 2024 | | 2024 |