Occuseg: Occupancy-aware 3d instance segmentation L Han, T Zheng, L Xu, L Fang Proceedings of the IEEE/CVF conference on computer vision and pattern …, 2020 | 273 | 2020 |
Gnerf: Gan-based neural radiance field without posed camera Q Meng, A Chen, H Luo, M Wu, H Su, L Xu, X He, J Yu Proceedings of the IEEE/CVF International Conference on Computer Vision …, 2021 | 186 | 2021 |
Editable free-viewpoint video using a layered neural representation J Zhang, X Liu, X Ye, F Zhao, Y Zhang, M Wu, Y Zhang, J Yu, L Xu | 170 | 2021 |
Humannerf: Efficiently generated human radiance field from sparse inputs F Zhao, W Yang, J Zhang, P Lin, Y Zhang, J Yu, L Xu Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern …, 2022 | 168* | 2022 |
Fourier plenoctrees for dynamic radiance field rendering in real-time L Wang, J Zhang, X Liu, F Zhao, Y Zhang, Y Zhang, M Wu, J Yu, L Xu Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern …, 2022 | 144 | 2022 |
Eventcap: Monocular 3d capture of high-speed human motions using an event camera L Xu, W Xu, V Golyanik, M Habermann, L Fang, C Theobalt Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern …, 2020 | 110 | 2020 |
Robustfusion: Human volumetric capture with data-driven visual cues using a rgbd camera Z Su, L Xu, Z Zheng, T Yu, Y Liu, L Fang Computer Vision–ECCV 2020: 16th European Conference, Glasgow, UK, August 23 …, 2020 | 97 | 2020 |
Flycap: Markerless motion capture using multiple autonomous flying cameras L Xu, Y Liu, W Cheng, K Guo, G Zhou, Q Dai, L Fang IEEE transactions on visualization and computer graphics 24 (8), 2284-2297, 2017 | 74 | 2017 |
Unstructuredfusion: realtime 4d geometry and texture reconstruction using commercial rgbd cameras L Xu, Z Su, L Han, T Yu, Y Liu, L Fang IEEE transactions on pattern analysis and machine intelligence 42 (10), 2508 …, 2019 | 70 | 2019 |
Live semantic 3d perception for immersive augmented reality L Han, T Zheng, Y Zhu, L Xu, L Fang IEEE transactions on visualization and computer graphics 26 (5), 2012-2022, 2020 | 64 | 2020 |
Dreamface: Progressive generation of animatable 3d faces under text guidance L Zhang, Q Qiu, H Lin, Q Zhang, C Shi, W Yang, Y Shi, S Yang, L Xu, J Yu arXiv preprint arXiv:2304.03117, 2023 | 59 | 2023 |
Intergen: Diffusion-based multi-human motion generation under complex interactions H Liang, W Zhang, W Li, J Yu, L Xu International Journal of Computer Vision, 1-21, 2024 | 56 | 2024 |
Human performance modeling and rendering via neural animated mesh F Zhao, Y Jiang, K Yao, J Zhang, L Wang, H Dai, Y Zhong, Y Zhang, M Wu, ... ACM Transactions on Graphics (TOG) 41 (6), 1-17, 2022 | 55 | 2022 |
Sportscap: Monocular 3d human motion capture and fine-grained understanding in challenging sports videos X Chen, A Pang, W Yang, Y Ma, L Xu, J Yu International Journal of Computer Vision 129, 2846-2864, 2021 | 51 | 2021 |
IREM: High-resolution magnetic resonance image reconstruction via implicit neural representation Q Wu, Y Li, L Xu, R Feng, H Wei, Q Yang, B Yu, X Liu, J Yu, Y Zhang Medical Image Computing and Computer Assisted Intervention–MICCAI 2021: 24th …, 2021 | 49 | 2021 |
Real-time global registration for globally consistent rgb-d slam L Han, L Xu, D Bobkov, E Steinbach, L Fang IEEE Transactions on Robotics 35 (2), 498-508, 2019 | 47 | 2019 |
Flyfusion: Realtime dynamic scene reconstruction using a flying depth camera L Xu, W Cheng, K Guo, L Han, Y Liu, L Fang IEEE transactions on visualization and computer graphics 27 (1), 68-82, 2019 | 45 | 2019 |
Free-bloom: Zero-shot text-to-video generator with llm director and ldm animator H Huang, Y Feng, C Shi, L Xu, J Yu, S Yang Advances in Neural Information Processing Systems 36, 2024 | 44 | 2024 |
Stcrowd: A multimodal dataset for pedestrian perception in crowded scenes P Cong, X Zhu, F Qiao, Y Ren, X Peng, Y Hou, L Xu, R Yang, D Manocha, ... Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern …, 2022 | 42 | 2022 |
Neural video portrait relighting in real-time via consistency modeling L Zhang, Q Zhang, M Wu, J Yu, L Xu Proceedings of the IEEE/CVF international conference on computer vision, 802-812, 2021 | 41 | 2021 |