Follow
Gijs Terlouw
Gijs Terlouw
Associate Professor Health Innovation & Simulation Learning
Verified email at nhlstenden.com
Title
Cited by
Cited by
Year
The role of transfer in designing games and simulations for health: systematic review
DA Kuipers, G Terlouw, BO Wartena, JTB van't Veer, JT Prins, ...
JMIR Serious Games 5 (4), e7880, 2017
56*2017
iLift: A health behavior change support system for lifting and transfer techniques to prevent lower-back injuries in healthcare
DA Kuipers, BO Wartena, BH Dijkstra, G Terlouw, JTB van t Veer, ...
International journal of medical informatics 96, 11-23, 2016
42*2016
The development of an escape room–based serious game to trigger social interaction and communication between high-functioning children with autism and their peers: Iterative …
G Terlouw, D Kuipers, J van't Veer, JT Prins, JPEN Pierie
JMIR Serious Games 9 (1), e19765, 2021
312021
Design of a digital comic creator (It’s me) to facilitate social skills training for children with autism spectrum disorder: Design research approach
G Terlouw, JTB van't Veer, JT Prins, DA Kuipers, JPEN Pierie
JMIR mental Health 7 (7), e17260, 2020
222020
Reframing loneliness through the design of a virtual reality reminiscence artefact for older adults
L Veldmeijer, B Wartena, G Terlouw, J van’t Veer
Design for Health 4 (3), 407-426, 2020
182020
Context analysis, needs assessment and persona development: towards a digital game-like intervention for high functioning children with ASD to train social skills
G Terlouw, JTB van't Veer, DA Kuipers, J Metselaar
Early Child Development and Care, 2018
142018
Boundary objects as dialogical learning accelerators for social change in design for health: systematic review
G Terlouw, D Kuipers, L Veldmeijer, J van't Veer, J Prins, JP Pierie
JMIR human factors 9 (1), e31167, 2022
102022
Maximizing authentic learning and real-world problem-solving in health curricula through psychological fidelity in a game-like intervention: Development, feasibility, and pilot …
DA Kuipers, G Terlouw, BO Wartena, JT Prins, JPEN Pierie
Medical Science Educator 29, 205-214, 2019
102019
Design for vital regions lessons learned uit Digitale Innovatie in Zorg and Welzijn
DA Kuipers, G Terlouw, BO Wartena, R van Dongelen
Vital Regions: Samen Bundelen van Praktijkgericht Onderzoek. Leeuwarden: NHL …, 2018
52018
The involvement of service users and people with lived experience in mental health care innovation through design: systematic review
L Veldmeijer, G Terlouw, J Van Os, O Van Dijk, J Van't Veer, N Boonstra
JMIR Mental Health 10, e46590, 2023
42023
Design for mental health: can design promote human-centred diagnostics?
L Veldmeijer, G Terlouw, J Veer, J van Os, N Boonstra
Design for Health 7 (1), 5-23, 2023
42023
Harnessing virtual reality simulation in training healthcare workers in handling patients with suspected COVID-19 infections: results of training and lessons learned about design
L Veldmeijer, G Terlouw, J van’t Veer, D Kuipers
Design for Health 6 (1), 44-68, 2022
22022
SovaTAss: digitale werkvormen voor kinderen met autisme: Sociale vaardigheden trainen met games en apps
J Van’T Veer, G Terlouw, J Metselaar
Kind & Adolescent Praktijk 17, 42-45, 2018
22018
The frequency of design studies targeting psychosis and schizophrenia in mental health care innovation: A research letter of a secondary data analysis
L Veldmeijer, G Terlouw, J Van Os, J Van't Veer, N Boonstra
1*
'Mijn strip': je gebruiksaanwijzing in stripvorm: Digitale tool helpt kinderen met en zonder ASS elkaar beter te begrijpen
G Terlouw, J van ’T Veer
Kind & Adolescent Praktijk 19, 14-21, 2020
2020
The system can't perform the operation now. Try again later.
Articles 1–15