Contingent responsivity in E-books modeled from quality adult-child interactions: Effects on children’s learning and attention. CM Eng, AS Tomasic, ED Thiessen Developmental Psychology 56 (2), 285, 2020 | 21 | 2020 |
Keep it simple: streamlining book illustrations improves attention and comprehension in beginning readers CM Eng, KE Godwin, AV Fisher NPJ science of learning 5 (1), 14, 2020 | 13 | 2020 |
Longitudinal investigation of executive function development employing task‐based, teacher reports, and fNIRS multimethodology in 4‐to 5‐year‐old children CM Eng, M Pocsai, VE Fulton, SP Moron, ED Thiessen, AV Fisher Developmental science 25 (6), e13328, 2022 | 10 | 2022 |
Effects of Illustration Details on Attention and Comprehension in Beginning Readers. CM Eng, KE Godwin, K Boyle, AV Fisher CogSci, 2018 | 8 | 2018 |
Book design, attention, and reading performance: Current practices and opportunities for optimization K Godwin, C Eng, G Murray, AV Fisher Proceedings of the 41st Annual Meeting of the Cognitive Science Society, 2019 | 7 | 2019 |
Doctoral colloquium—enhancing brain plasticity and cognition utilizing immersive technology and virtual reality contexts for gameplay CM Eng, DM Calkosz, SY Yang, NC Williams, ED Thiessen, AV Fisher 2020 6th International Conference of the Immersive Learning Research Network …, 2020 | 6 | 2020 |
Gaze Shifts between Text and Illustrations are Negatively Related to Reading Fluency in Beginning Readers. KE Godwin, CM Eng, AV Fisher CogSci, 2017 | 6 | 2017 |
Adaptations of Executive Function and Prefrontal Cortex Connectivity Following Exergame Play in 4-to 5-year old Children. CM Eng, M Pocsai, FA Fishburn, D Calkosz, ED Thiessen, AV Fisher CogSci, 2020 | 4 | 2020 |
Current state of play: Children’s learning in the context of digital games FC Blumberg, RM Flynn, BD Homer, JO Bailey, CM Eng, CS Green, ... Journal of Children and Media 18 (2), 293-299, 2024 | 2 | 2024 |
A Literature Review on the Effects of Exergames on Executive Function in Youth CM Eng, RM Flynn, ED Thiessen, AV Fisher PubPub 4 (3: Fall 2023), 2023 | 2 | 2023 |
The Construct and Criterion Validity of a Cognitive Game-based Assessment: Cognitive Control, Academic Achievement, and Prefrontal Cortex Connectivity AS Tsegai-Moore, A Fisher, CM Eng Proceedings of the Annual Meeting of the Cognitive Science Society 43 (43), 2021 | 2 | 2021 |
Contingent Responsivity in Technology Modeled from Quality Adult-Child Interactions: Effects on Young Children’s Learning and Attention C Eng, A Tomasic, E Thiessen Carnegie Mellon University, 2019 | 2 | 2019 |
Examination of the Role of Book Layout, Executive Function, and Processing Speed On Children's Decoding and Reading Comprehension. KE Godwin, CM Eng, R Todaro, G Murray, AV Fisher CogSci, 2018 | 2 | 2018 |
Interactive System Using Speech Recognition and Digital Media A Tomasic, E Thiessen, C Eng, A Ogan US Patent App. 17/974,272, 2023 | 1 | 2023 |
The Optimal Amount of Visuals Promotes Children’s Comprehension and Attention: An Eye Tracking Study CM Eng, E Gurchiek, K Anjur, KE Godwin, A Fisher Proceedings of the Annual Meeting of the Cognitive Science Society 43 (43), 2021 | 1 | 2021 |
Incorporating Evidence-Based Gamification and Machine Learning to Assess Preschool Executive Function: A Feasibility Study CM Eng, A Tsegai-Moore, AV Fisher Brain Sciences 14 (5), 451, 2024 | | 2024 |
Low Spatial Proximity Between Text and Illustrations Improves Children’s Comprehension and Attention: An Eye Tracking Study M Boyd, KE Godwin, E Gurchiek, A Fisher, CM Eng Proceedings of the Annual Meeting of the Cognitive Science Society 44 (44), 2022 | | 2022 |
Exergame Training of Executive Function in Preschool Children: Generalizability and Long-term Effects. CM Eng, M Pocsai, D Calkosz, NC Williams, ED Thiessen, AV Fisher CogSci, 3266, 2019 | | 2019 |
Contingent Responsiveness in Digital Storybooks: Effects on Children's Comprehension and the Role of Individual Differences in Attention. CM Eng, A Tomasic, ED Thiessen CogSci, 2018 | | 2018 |
Doctoral Colloquium Paper—Enhancing Brain Plasticity and Cognition Utilizing Immersive Technology and Virtual Reality Contexts for Gameplay CM Eng, DM Calkosz, SY Yang, NC Williams, ED Thiessen, AV Fisher | | |