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Ola Olsson
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Efficient stream compaction on wide SIMD many-core architectures
M Billeter, O Olsson, U Assarsson
Proceedings of the conference on high performance graphics 2009, 159-166, 2009
1622009
Clustered deferred and forward shading
O Olsson, M Billeter, U Assarsson
Proceedings of the Fourth ACM SIGGRAPH/Eurographics conference on High …, 2012
842012
Building Speech Recognition Systems for Language Documentation: The CoEDL Endangered Language Pipeline and Inference System (ELPIS).
B Foley, JT Arnold, R Coto-Solano, G Durantin, TM Ellison, D van Esch, ...
SLTU, 205-209, 2018
672018
Tiled shading
O Olsson, U Assarsson
Journal of Graphics, GPU, and Game Tools 15 (4), 235-251, 2011
652011
Tiled shading
O Olsson, U Assarsson
Journal of Graphics, GPU, and Game Tools 15 (4), 235-251, 2011
652011
Compact precomputed voxelized shadows
E Sintorn, V Kämpe, O Olsson, U Assarsson
ACM Transactions on Graphics (TOG) 33 (4), 1-8, 2014
382014
An efficient alias-free shadow algorithm for opaque and transparent objects using per-triangle shadow volumes
E Sintorn, O Olsson, U Assarsson
Proceedings of the 2011 SIGGRAPH Asia Conference, 1-10, 2011
292011
Per-triangle shadow volumes using a view-sample cluster hierarchy
E Sintorn, V Kämpe, O Olsson, U Assarsson
Proceedings of the 18th Meeting of the ACM SIGGRAPH Symposium on Interactive …, 2014
172014
PiRat: An autonomous framework for studying social behaviour in rats and robots
S Heath, CA Ramirez-Brinez, J Arnold, O Olsson, J Taufatofua, P Pounds, ...
2018 IEEE/RSJ International Conference on Intelligent Robots and Systems …, 2018
162018
Efficient virtual shadow maps for many lights
O Olsson, E Sintorn, V Kämpe, M Billeter, U Assarsson
Proceedings of the 18th Meeting of the ACM SIGGRAPH Symposium on Interactive …, 2014
162014
spatiotemporal aspects of engagement during Dialogic storytelling child–robot interaction
S Heath, G Durantin, M Boden, K Hensby, J Taufatofua, O Olsson, ...
Frontiers in Robotics and AI 4, 27, 2017
122017
More efficient virtual shadow maps for many lights
O Olsson, M Billeter, E Sintorn, V Kämpe, U Assarsson
IEEE transactions on visualization and computer graphics 21 (6), 701-713, 2015
102015
Customised induction rules for proving correctness of imperative programs
O Olsson, A Wallenburg
Third IEEE International Conference on Software Engineering and Formal …, 2005
102005
Tiled and clustered forward shading
O Olsson, M Billeter, U Assarsson
Memory 300 (400), 500, 2012
92012
Real-time many-light management and shadows with clustered shading
O Olsson, E Persson, M Billeter
ACM SIGGRAPH 2015 Courses, 1-398, 2015
82015
Tiled and clustered forward shading: supporting transparency and MSAA
O Olsson, M Billeter, U Assarsson
ACM SIGGRAPH 2012 Talks, 1-1, 2012
62012
Efficient real-time shading with many lights
O Olsson, M Billeter, E Persson
SIGGRAPH Asia 2014 Courses, 1-310, 2014
42014
Tiled Shading-Preprint
O Olsson, U Assarsson
Chalmers University of Technology, JGT 2011, 2011
42011
Tiled Forward Shading
M Billeter, O Olsson, U Assarsson
GPU Pro 360 Guide to Rendering, 261-276, 2018
32018
Constructing high-quality bounding volume hierarchies for N-body computation using the acceptance volume heuristic
O Olsson
Astronomy and computing 22, 1-8, 2018
32018
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Articles 1–20