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Cristian Lambru
Cristian Lambru
University Politehnica of Bucharest
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Comparative analysis of real-time global illumination techniques in current game engines
C Lambru, A Morar, F Moldoveanu, V Asavei, A Moldoveanu
IEEE Access 9, 125158-125183, 2021
102021
A GENERALIZED LAPLACIAN PYRAMID AIMED AT IMAGE COMPRESSION.
CA Boiangiu, MV Cotofana, A Naiman, C Lambru
Journal of Information Systems & Operations Management 10 (2), 2016
62016
Ophiophobia 3D–a Game for Treating Fear of Snakes
E Toma, O Bălan, C Lambru, A Moldoveanu, F Moldoveanu
2020 IEEE 10th International Conference on Intelligent Systems (IS), 205-210, 2020
52020
Hybrid global illumination: A novel approach combining screen and light space information
C Lambru, A Morar, F Moldoveanu, V Asavei, S Ivascu
Univ. Politeh. Buchar. Sci. Bull. Ser. Electr. Eng. Comput. Sci 83, 3-20, 2021
32021
A Framework for Learning and Rapid Implementation of Real-Time Global Illumination Methods
C Lambru, F Moldoveanu, A Morar, V Asavei, A Moldoveanu
Applied Sciences 12 (11), 5654, 2022
12022
Temporal Sampling for Real-Time Global Illumination
C Lambru, A Morar, F Moldoveanu, V Asavei
2021 25th International Conference on System Theory, Control and Computing …, 2021
2021
VIRTUAL REALITY GAME FOR TRAINING THE VISUALLY IMPAIRED IN SENSORY SUBSTITUTION
S IVAȘCU, A MOLDOVEANU, F MOLDOVEANU, A MORAR, V ASAVEI, ...
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