Digital making in educational projects A Bosco, N Santiveri, S Tesconi CEPS journal 9 (3), 51-73, 2019 | 20 | 2019 |
Crear artefactos para generar conocimiento compartido: el modelo de aprendizaje del movimiento" maker" como herramienta de formación del profesorado S Tesconi Comunicación y pedagogía: Nuevas tecnologías y recursos didácticos, 40-47, 2015 | 15 | 2015 |
MAKING as a tool to competence-based school programming S Tesconi, L Arias FabLearn Europe Conference, 1-4, 2014 | 15 | 2014 |
El docente como maker: la formación del profesorado en making educativo S Tesconi | 13 | 2018 |
The transformative potential of making in teacher education: A case study on teacher training through making and prototyping S Tesconi, L Arias Distributed, Ambient, and Pervasive Interactions: Third International …, 2015 | 11 | 2015 |
CodeLab: designing a conversation-based educational tool for learning to code E Mor, F Santanach, S Tesconi, C Casado HCI International 2018–Posters' Extended Abstracts: 20th International …, 2018 | 10 | 2018 |
El docente como maker S Tesconi La formación del profesorado en making educativo, 2018 | 9 | 2018 |
Ciencia en todo y para todos S Tesconi, B De Aymerich Vadillo Enseñando ciencia con ciencia, 88-99, 2020 | 6 | 2020 |
Designing design resources: from contents to tools C Garcia-Lopez, S Tesconi, E Mor International Conference on Human-Computer Interaction, 87-100, 2019 | 6 | 2019 |
Human-centered design as an approach to create open educational resources C Garcia-Lopez, E Mor, S Tesconi Sustainability 12 (18), 7397, 2020 | 5 | 2020 |
Teacher Training in making through the co-design of learning environments. S Tesconi Universitas Tarraconensis. Revista de Ciències de l'Educació, 6-17, 2017 | 5 | 2017 |
CodeLab: an online laboratory for learning to code C Garcia-Lopez, E Mor, S Tesconi International Conference on Human-Computer Interaction, 437-455, 2021 | 2 | 2021 |
Design Toolkit, una plataforma de contenidos educativos sobre diseño de interacción C Garcia-Lopez, S Tesconi, E Mor Revista de la Asociación Interacción Persona Ordenador (AIPO) 1 (2), 83-94, 2020 | 2 | 2020 |
A Study on the Use of Gameful Approaches in Self-paced" learn to code"(SPL2C) Apps. J Arnedo-Moreno, S Tesconi, MJM Galindo, D García-Solórzano, ... GamiLearn, 2019 | 2 | 2019 |
Reflecting on Attitudes Towards Death Through the use of Immersive Virtual Reality Commercial Video Games P Bourdin, L Calvet, S Tesconi, J Arnedo-Moreno Eighth International Conference on Technological Ecosystems for Enhancing …, 2020 | 1 | 2020 |
ISEA2022 Barcelona Artworks. POSSIBLES 27 International Symposium on Electronic Art. Barcelona, 10-16 June, 2022. P Alsina, I Vilà, S Tesconi, J Soler-Adillon, E Mor | | 2022 |
ISEA2022 Barcelona Proceedings. POSSIBLES 27 International Symposium on Electronic Art. Barcelona, 10-16 June, 2022. P Alsina, I Vilà, J Soler-Adillon, E Mor | | 2022 |
Destripando la tecnología para crear: Recursos para la experimentación educativa en arte y tecnología S Tesconi ANIDA: Revista de arte y escuela, 6-13, 2022 | | 2022 |
Toolkit UOC per a la transformació digital d'entitats socials, febrer 2021 S Tesconi, G Abellán Fabrés Universitat Oberta de Catalunya (UOC), 2021 | | 2021 |
Digital making in educational projects MA Bosco Paniagua, N Santiveri Papiol Center for Educational Policy Studies Journal, 2019, 9 (3), 2019 | | 2019 |