Emergency remote teaching environment: A conceptual framework for responsive online teaching in crises C Whittle, S Tiwari, S Yan, J Williams Information and Learning Sciences 121 (5/6), 311-319, 2020 | 381 | 2020 |
Embedded design: engaging students as active participants in the learning of human-centered design practices M Borge, D Toprani, S Yan, Y Xia Computer Science Education 30 (1), 47-71, 2020 | 22 | 2020 |
Problems with different interests of learners in an informal CSCL setting YJ Jung, S Yan, M Borge Singapore: International Society of the Learning Sciences, 2016 | 11 | 2016 |
Learning from design failure, collaboratively S Yan, M Borge International Society of the Learning Sciences (ISLS), 2020 | 7 | 2020 |
A comparative analysis of the collaboration process across different technologies D Toprani, S Yan, M Borge Proceedings of the 6th Annual Conference on Creativity and Fabrication in …, 2016 | 6 | 2016 |
Video games to engage boys and meet Common Core: A teacher’s guide J Engerman, Y Mun, S Yan, A Carr-Chellman University Park, PA, USA: ISTE, 2015 | 6 | 2015 |
Moving beyond making: Towards the development of ThinkerSpaces M Borge, T Shimoda, S Yan, D Toprani ACM Conference of Human Factors in Computing Systems, San Jose, CA, 2016 | 4 | 2016 |
Learning experience network analysis for design-based research JP Donaldson, A Han, S Yan, S Lee, S Kao Information and Learning Sciences 125 (1/2), 22-43, 2024 | 3 | 2024 |
Boys and video game play: Re-engaging boys in the classroom S Yan, Y Mun, JA Engerman, A Carr-Chellman Culture, Learning, and Technology, 165-179, 2017 | 3 | 2017 |
Children’s participation in rulemaking to mitigate process problems in CSCL YJ Jung, D Toprani, S Yan, M Borge Philadelphia, PA: International Society of the Learning Sciences., 2017 | 2 | 2017 |
How Can Participating in a Forest Community and Citizen Science Program Support Elementary School Students’ Understanding of Socio-Ecological Systems? S Yan, AI Race, HL Ballard, E Bird, S Henson, EF Portier, A Lindell, ... Sustainability 15 (24), 16832, 2023 | 1 | 2023 |
Making Design Practices Visible to Young Learners RA Varanasi, S Yan, D Toprani, M Borge arXiv preprint arXiv:2307.07638, 2023 | 1 | 2023 |
Augmented Reality for Sustainable Collaborative Design E Kang, S Yan, A Katz, A Hira 2022 ASEE Annual Conference & Exposition, 2022 | 1 | 2022 |
An Exploration on the Individualistic and Collective Moves in Relation to Equitable Participation in Collaborative Game-Design Processes Y Xia, CA Keith, S Yan, M Borge Proceedings of the 16th International Conference of the Learning Sciences …, 2022 | 1 | 2022 |
Visualizing Qualitative Data: Creative Approaches for Analyzing and Demonstrating Lively Data from Diverse Learning Settings YJ Jung, J Dudek, S Yan, M Borge, SH Kim, J Liao, BR Shapiro, ... | 1 | 2020 |
Exploring the Expression of Curiosity in Design Learning Environments. DA Toprani, S Yan, M Borge AERA Online Paper Repository, 2017 | 1 | 2017 |
Boys and video game play S Yan, Y Mun, J Engerman, A Carr-Chellman Culture, Learning, and Technology: Research and Practice 165, 2017 | 1 | 2017 |
Proposing an Evaluation Framework on Educational Technology that Supports Synchronous Online Collaborative Learning Y Xia, S Yan Proceedings of the 17th International Conference on Computer-Supported …, 2024 | | 2024 |
Augmented Reality in A Sustainable Engineering Design Context: Understanding Students’ Collaboration and Negotiation Practices M Beheshti, E Yujin Kang, S Yan, E Louime, C Hancock, A Hira Sustainability 16 (1), 379, 2023 | | 2023 |
Making Design Practices Visible to Young Learners R Adithya Varanasi, S Yan, D Toprani, M Borge arXiv e-prints, arXiv: 2307.07638, 2023 | | 2023 |