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Wilson Kazuo Mizutani
Wilson Kazuo Mizutani
Ph.D. in Computer Science at the University of São Paulo
Verified email at alumni.usp.br - Homepage
Title
Cited by
Cited by
Year
Software architecture for digital game mechanics: A systematic literature review
WK Mizutani, VK Daros, F Kon
Entertainment Computing 38, 100421, 2021
192021
Unlimited rulebook: A reference architecture for economy mechanics in digital games
WK Mizutani, F Kon
2020 IEEE International Conference on Software Architecture (ICSA), 58-68, 2020
122020
Toward a reference architecture for economy mechanics in digital games
WK Mizutani, F Kon
Proc. of the Brazilian Symposium on Games and Digital Entertainment (SBGames …, 2019
42019
Sound wanderer: An experimental game exploring real-time soundtrack with openda
WK Mizutani, D Vicente, F Kon
Demonstration at the 12th International Symposium on Computer Music …, 2016
22016
The Unlimited Rulebook: architecting the economy mechanics of games
WK Mizutani, F Kon
12021
Rulebook: An Architectural Pattern for Self-Amending Mechanics in Digital Games
W Mizutani, F Kon
TechRxiv, 2023
2023
The Unlimited Rulebook
WK Mizutani
University of São Paulo, 2021
2021
VORPAL: An Extensible and Flexible Middleware for Real-Time Soundtracks in Digital Games
WK Mizutani, F Kon
Bridging People and Sound: 12th International Symposium, CMMR 2016, São …, 2017
2017
Vorpal: A middleware for real-time soundtracks in digital games
WK Mizutani
Master’s thesis, Instituto de Matemática e Estatística, University of São …, 2017
2017
OpenDA: a middleware for real-time soundtracks in digital games
WK Mizutani
University of São Paulo, 2016
2016
Projeto Ouroboros
FO Aluani, WK Mizutani
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Articles 1–11