Funology: from usability to enjoyment MA Blythe, K Overbeeke, AF Monk, PC Wright Springer Netherlands, 2004 | 863 | 2004 |
Interaction relabelling and extreme characters: methods for exploring aesthetic interactions JP Djajadiningrat, WW Gaver, JW Fres Proceedings of the 3rd conference on Designing interactive systems …, 2000 | 433 | 2000 |
Tangible products: redressing the balance between appearance and action T Djajadiningrat, S Wensveen, J Frens, K Overbeeke Personal and Ubiquitous Computing 8, 294-309, 2004 | 391 | 2004 |
Interaction frogger: a design framework to couple action and function through feedback and feedforward SAG Wensveen, JP Djajadiningrat, CJ Overbeeke Proceedings of the 5th conference on Designing interactive systems …, 2004 | 329 | 2004 |
But how, Donald, tell us how? On the creation of meaning in interaction design through feedforward and inherent feedback T Djajadiningrat, K Overbeeke, S Wensveen Proceedings of the 4th conference on Designing interactive systems …, 2002 | 216 | 2002 |
Easy doesn’t do it: skill and expression in tangible aesthetics T Djajadiningrat, B Matthews, M Stienstra Personal and Ubiquitous Computing 11, 657-676, 2007 | 202 | 2007 |
Augmenting fun and beauty: a pamphlet JP Djajadiningrat, CJ Overbeeke, SAG Wensveen Proceedings of DARE 2000 on Designing augmented reality environments, 131-134, 2000 | 177 | 2000 |
Let’s make things engaging K Overbeeke, T Djajadiningrat, C Hummels, S Wensveen, J Prens Funology: From usability to enjoyment, 7-17, 2003 | 148 | 2003 |
Changing your hammer: The implications of paradigmatic innovation for design practice P Gardien, JP Djajadiningrat, CCM Hummels, AC Brombacher International Journal of Design 8 (2), 119-139, 2014 | 142 | 2014 |
Hands-only scenarios and video action walls: novel methods for tangible user interaction design J Buur, MV Jensen, T Djajadiningrat Proceedings of the 5th conference on Designing interactive systems …, 2004 | 129 | 2004 |
Designing the user actions in tangible interaction MV Jensen, J Buur, T Djajadiningrat Proceedings of the 4th decennial conference on Critical computing: between …, 2005 | 94 | 2005 |
User guidance system and method, use of an augmented reality device JP Djajadiningrat, PY Chao, JHM Raijmakers US Patent App. 15/526,577, 2017 | 84 | 2017 |
Touch me, hit me and I know how you feel: a design approach to emotionally rich interaction S Wensveen, K Overbeeke, T Djajadiningrat Proceedings of the 3rd conference on Designing interactive systems …, 2000 | 80 | 2000 |
Push me, shove me and I show you how you feel: Recognising mood from emotionally rich interaction S Wensveen, K Overbeeke, T Djajadiningrat Proceedings of the 4th conference on Designing interactive systems …, 2002 | 78 | 2002 |
A natural human hand model OA Van Nierop, A van der Helm, KJ Overbeeke, TJP Djajadiningrat The Visual Computer 24, 31-44, 2008 | 70 | 2008 |
Remote assistance workstation, method and system with a user interface for remote assistance with spatial placement tasks via augmented reality glasses JP Djajadiningrat, PY Chao, WL Lui US Patent 10,431,008, 2019 | 57 | 2019 |
Experiential and respectful CJ Overbeeke, JP Djajadiningrat, SAG Wensveen, CCM Hummels Proceedings of the international conference Useful and Critical: the …, 1999 | 44 | 1999 |
Emergent interaction: creating spaces for play B Matthews, M Stienstra, T Djajadiningrat Design Issues 24 (3), 58-71, 2008 | 39 | 2008 |
Gesture-based user-interface with user-feedback LJF Geurts, JP Djajadiningrat, J De Bont, PY Chao US Patent 9,910,502, 2018 | 38 | 2018 |
Cubby: What you see is where you act: Interlacing the display and manipulation spaces JP Djajadiningrat Doctoral Dissertation. Delft University of Technology, 1998 | 33 | 1998 |