Li-Yi Wei 魏立一
Li-Yi Wei 魏立一
Adobe Research
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標題引用次數年份
Fast texture synthesis using tree-structured vector quantization
LY Wei, M Levoy
Proceedings of the 27th annual conference on Computer graphics and …, 2000
18482000
Texture synthesis over arbitrary manifold surfaces
LY Wei, M Levoy
Proceedings of the 28th annual conference on Computer graphics and …, 2001
3992001
State of the art in example-based texture synthesis
LY Wei, S Lefebvre, V Kwatra, G Turk
3912009
Subspace gradient domain mesh deformation
J Huang, X Shi, X Liu, K Zhou, LY Wei, SH Teng, H Bao, B Guo, HY Shum
ACM Transactions on Graphics (TOG) 25 (3), 1126-1134, 2006
3012006
Parallel Poisson disk sampling
LY Wei
ACM Transactions on Graphics (TOG) 27 (3), 20, 2008
1402008
Tile-based texture mapping on graphics hardware
LY Wei
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware …, 2004
1322004
Texture synthesis by fixed neighborhood searching
LY Wei
Stanford University, 2002
1262002
Inverse texture synthesis
LY Wei, J Han, K Zhou, H Bao, B Guo, HY Shum
AcM Transactions on Graphics (TOG) 27 (3), 52, 2008
1232008
Parallel Poisson disk sampling with spectrum analysis on surfaces
J Bowers, R Wang, LY Wei, D Maletz
ACM Transactions on Graphics (TOG) 29 (6), 166, 2010
1152010
Discrete element textures
C Ma, LY Wei, X Tong
ACM Transactions on Graphics (TOG) 30 (4), 62, 2011
962011
Multi-class blue noise sampling
LY Wei
ACM Transactions on Graphics (TOG) 29 (4), 79, 2010
952010
Order-independent texture synthesis
LY Wei, M Levoy
arXiv preprint arXiv:1406.7338, 2014
942014
Fast example-based surface texture synthesis via discrete optimization
J Han, K Zhou, LY Wei, M Gong, H Bao, X Zhang, B Guo
The Visual Computer 22 (9-11), 918-925, 2006
942006
Techniques for authoring view points, view paths, and view surfaces for 3D models
HT Chen, T Grossman, LIYI Wei, RM SCHMIDT, B HARTMANN, ...
US Patent 10,289,289, 2019
892019
High dynamic range image hallucination
L Wang, LY Wei, K Zhou, B Guo, HY Shum
Proceedings of the 18th Eurographics conference on Rendering Techniques, 321-326, 2007
882007
Context-aware textures
J Lu, AS Georghiades, A Glaser, H Wu, LY Wei, B Guo, J Dorsey, ...
ACM Transactions on Graphics (TOG) 26 (1), 3, 2007
882007
Anisotropic blue noise sampling
H Li, LY Wei, PV Sander, CW Fu
ACM Transactions on Graphics (TOG) 29 (6), 167, 2010
872010
Differential domain analysis for non-uniform sampling
LY Wei, R Wang
ACM Transactions on Graphics (TOG) 30 (4), 50, 2011
832011
Parallel white noise generation on a GPU via cryptographic hash
S Tzeng, LY Wei
Proceedings of the 2008 symposium on Interactive 3D graphics and games, 79-87, 2008
822008
Multi-layer depth peeling via fragment sort
B Liu, LY Wei, YQ Xu, E Wu
2009 11th IEEE International Conference on Computer-Aided Design and …, 2009
702009
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