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Li-Yi Wei
Li-Yi Wei
其他姓名魏立一
Adobe Research
在 adobe.com 的电子邮件经过验证 - 首页
标题
引用次数
引用次数
年份
Fast texture synthesis using tree-structured vector quantization
LY Wei, M Levoy
Proceedings of the 27th annual conference on Computer graphics and …, 2000
22042000
State of the art in example-based texture synthesis
LY Wei, S Lefebvre, V Kwatra, G Turk
Eurographics 2009, State of the Art Report, EG-STAR, 93-117, 2009
5472009
Texture synthesis over arbitrary manifold surfaces
LY Wei, M Levoy
Proceedings of the 28th annual conference on Computer graphics and …, 2001
4552001
Subspace gradient domain mesh deformation
J Huang, X Shi, X Liu, K Zhou, LY Wei, SH Teng, H Bao, B Guo, HY Shum
ACM SIGGRAPH 2006 Papers, 1126-1134, 2006
3432006
Towards virtual reality infinite walking: dynamic saccadic redirection
Q Sun, A Patney, LY Wei, O Shapira, J Lu, P Asente, S Zhu, M McGuire, ...
ACM Transactions on Graphics (TOG) 37 (4), 1-13, 2018
2532018
Parallel Poisson disk sampling
LY Wei
Acm Transactions On Graphics (tog) 27 (3), 1-9, 2008
2022008
Parallel Poisson disk sampling with spectrum analysis on surfaces
J Bowers, R Wang, LY Wei, D Maletz
ACM Transactions on Graphics (TOG) 29 (6), 1-10, 2010
169*2010
Tile-based texture mapping on graphics hardware
LY Wei
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware …, 2004
1602004
Texture synthesis by fixed neighborhood searching
LY Wei
Stanford University, 2002
1562002
Inverse texture synthesis
LY Wei, J Han, K Zhou, H Bao, B Guo, HY Shum
ACM SIGGRAPH 2008 papers, 1-9, 2008
1462008
Mapping virtual and physical reality
Q Sun, LY Wei, A Kaufman
ACM Transactions on Graphics (TOG) 35 (4), 1-12, 2016
1422016
Discrete element textures
C Ma, LY Wei, X Tong
ACM Transactions on Graphics (TOG) 30 (4), 1-10, 2011
1402011
Multi-class blue noise sampling
LY Wei
ACM Transactions on Graphics (TOG) 29 (4), 1-8, 2010
1282010
High Dynamic Range Image Hallucination.
L Wang, LY Wei, K Zhou, B Guo, HY Shum
Rendering Techniques 321 (326), 3, 2007
1222007
Differential domain analysis for non-uniform sampling
LY Wei, R Wang
ACM Transactions on Graphics (TOG) 30 (4), 1-10, 2011
1112011
Context-aware textures
J Lu, AS Georghiades, A Glaser, H Wu, LY Wei, B Guo, J Dorsey, ...
ACM Transactions on Graphics (TOG) 26 (1), 3-es, 2007
1102007
Fast example-based surface texture synthesis via discrete optimization
J Han, K Zhou, LY Wei, M Gong, H Bao, X Zhang, B Guo
The Visual Computer 22, 918-925, 2006
1072006
Order-independent texture synthesis
LY Wei, M Levoy
arXiv preprint arXiv:1406.7338, 2014
1052014
Parallel white noise generation on a GPU via cryptographic hash
S Tzeng, LY Wei
Proceedings of the 2008 symposium on Interactive 3D graphics and games, 79-87, 2008
1012008
Anisotropic blue noise sampling
H Li, LY Wei, PV Sander, CW Fu
ACM SIGGRAPH Asia 2010 papers, 1-12, 2010
992010
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