Li-Yi Wei 魏立一
Li-Yi Wei 魏立一
Adobe Research
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TitleCited byYear
Fast texture synthesis using tree-structured vector quantization
LY Wei, M Levoy
Proceedings of the 27th annual conference on Computer graphics and …, 2000
18542000
Texture synthesis over arbitrary manifold surfaces
LY Wei, M Levoy
Proceedings of the 28th annual conference on Computer graphics and …, 2001
4002001
State of the art in example-based texture synthesis
LY Wei, S Lefebvre, V Kwatra, G Turk
3922009
Subspace gradient domain mesh deformation
J Huang, X Shi, X Liu, K Zhou, LY Wei, SH Teng, H Bao, B Guo, HY Shum
ACM Transactions on Graphics (TOG) 25 (3), 1126-1134, 2006
3022006
Parallel Poisson disk sampling
LY Wei
ACM Transactions on Graphics (TOG) 27 (3), 20, 2008
1402008
Tile-based texture mapping on graphics hardware
LY Wei
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware …, 2004
1332004
Texture synthesis by fixed neighborhood searching
LY Wei
Stanford University, 2002
1272002
Inverse texture synthesis
LY Wei, J Han, K Zhou, H Bao, B Guo, HY Shum
AcM Transactions on Graphics (TOG) 27 (3), 52, 2008
1242008
Parallel Poisson disk sampling with spectrum analysis on surfaces
J Bowers, R Wang, LY Wei, D Maletz
ACM Transactions on Graphics (TOG) 29 (6), 166, 2010
1152010
Discrete element textures
C Ma, LY Wei, X Tong
ACM Transactions on Graphics (TOG) 30 (4), 62, 2011
962011
Fast example-based surface texture synthesis via discrete optimization
J Han, K Zhou, LY Wei, M Gong, H Bao, X Zhang, B Guo
The Visual Computer 22 (9-11), 918-925, 2006
952006
Order-independent texture synthesis
LY Wei, M Levoy
arXiv preprint arXiv:1406.7338, 2014
942014
Multi-class blue noise sampling
LY Wei
ACM Transactions on Graphics (TOG) 29 (4), 79, 2010
942010
Techniques for authoring view points, view paths, and view surfaces for 3D models
HT Chen, T Grossman, LIYI Wei, RM SCHMIDT, B HARTMANN, ...
US Patent 10,289,289, 2019
892019
High dynamic range image hallucination
L Wang, LY Wei, K Zhou, B Guo, HY Shum
Proceedings of the 18th Eurographics conference on Rendering Techniques, 321-326, 2007
882007
Context-aware textures
J Lu, AS Georghiades, A Glaser, H Wu, LY Wei, B Guo, J Dorsey, ...
ACM Transactions on Graphics (TOG) 26 (1), 3, 2007
882007
Anisotropic blue noise sampling
H Li, LY Wei, PV Sander, CW Fu
ACM Transactions on Graphics (TOG) 29 (6), 167, 2010
872010
Differential domain analysis for non-uniform sampling
LY Wei, R Wang
ACM Transactions on Graphics (TOG) 30 (4), 50, 2011
822011
Parallel white noise generation on a GPU via cryptographic hash
S Tzeng, LY Wei
Proceedings of the 2008 symposium on Interactive 3D graphics and games, 79-87, 2008
822008
Multi-layer depth peeling via fragment sort
B Liu, LY Wei, YQ Xu, E Wu
2009 11th IEEE International Conference on Computer-Aided Design and …, 2009
702009
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Articles 1–20