Karina Caro
Cited by
Cited by
Patterns for how users overcome obstacles in voice user interfaces
C Myers, A Furqan, J Nebolsky, K Caro, J Zhu
Proceedings of the 2018 CHI conference on human factors in computing systems …, 2018
Using the FroggyBobby exergame to support eye-body coordination development of children with severe autism
K Caro, M Tentori, AI Martinez-Garcia, M Alvelais
International Journal of Human-Computer Studies 105, 12-27, 2017
FroggyBobby: An exergame to support children with motor problems practicing motor coordination exercises during therapeutic interventions
K Caro, M Tentori, AI Martinez-Garcia, I Zavala-Ibarra
Computers in Human Behavior 71, 479-498, 2017
From immersion to metagaming: Understanding rewind mechanics in interactive storytelling
E Kleinman, K Caro, J Zhu
Entertainment Computing 33, 100322, 2020
Online learning system to help people with developmental disabilities reinforce basic skills
LM Morales-Villaverde, K Caro, T Gotfrid, S Kurniawan
Proceedings of the 18th International ACM SIGACCESS Conference on Computers …, 2016
BeeSmart: A Gesture-Based Videogame to Support Literacy and Eye-Hand Coordination of Children with Down Syndrome
VL Amado Sanchez, OI Islas Cruz, EA Ahumada Solorza, ...
Games and Learning Alliance: 6th International Conference, GALA 2017, Lisbon …, 2017
Bounce: designing a physical activity intervention for breast cancer survivors
G Marcu, A Misra, K Caro, M Plank, A Leader, A Barsevick
Proceedings of the 12th EAI International Conference on Pervasive Computing …, 2018
Exergames for children with motor skills problems
K Caro
ACM SIGACCESS Accessibility and Computing, 20-26, 2014
Designing exergames combining the use of fine and gross motor exercises to support self-care activities
K Caro, AI Martínez-García, M Tentori, I Zavala-Ibarra
Proceedings of the 16th international ACM SIGACCESS conference on Computers …, 2014
Effect of an augmented reality app on academic achievement, motivation, and technology acceptance of university students of a chemistry course
M Silva, K Bermúdez, K Caro
Computers & Education: X Reality 2, 100022, 2023
A performance comparison between exergames designed for individuals with autism spectrum disorder and commercially-available exergames
K Caro, AI Martinez-Garcia, S Kurniawan
Multimedia Tools and Applications 79 (45), 33623-33655, 2020
Supporting behavior management with a classroom display providing immediate feedback to students
AN Spiller, K Caro, JA Garay, G Marcu
Proceedings of the 13th EAI International Conference on Pervasive Computing …, 2019
Understanding the effect of existing positive relationships on a social motion-based game for health
K Caro, Y Feng, T Day, E Freed, B Fox, J Zhu
Proceedings of the 12th EAI International Conference on Pervasive Computing …, 2018
Exergames in individuals with down syndrome: a performance comparison between children and adolescents
A Macias, K Caro, LA Castro, V Sierra, EA Ahumada, IA Encinas
Smart Objects and Technologies for Social Good: Third International …, 2018
Motivating adults with developmental disabilities to perform motor coordination exercises using exergames
K Caro, LM Morales-Villaverde, T Gotfrid, AI Martinez-Garcia, ...
Proceedings of the 4th EAI international conference on smart objects and …, 2018
Current state and trends of the research in exergames for the elderly and their impact on health outcomes: a scoping review
IH López-Nava, MD Rodriguez, JP García-Vázquez, AI Perez-Sanpablo, ...
Journal of Ambient Intelligence and Humanized Computing 14 (8), 10977-11009, 2023
Using a Gesture-based videogame to support eye-hand coordination and pre-literacy skills of children with down syndrome
K Caro, IA Encinas-Monroy, VL Amado-Sanchez, OI Islas-Cruz, ...
Multimedia Tools and Applications 79, 34101-34128, 2020
Strategies for inclusion in the design of pervasive computing for health and wellbeing
G Marcu, K Caro, JF Maestre, KH Connelly, R Brewer, CN Harrington
IEEE Pervasive Computing 18 (1), 89-93, 2019
Designing a video game to support climate change awareness in a museum exhibition context
J Bárcena-Vázquez, K Caro
Proceedings of the IX Latin American Conference on Human Computer …, 2019
A serious videogame to support emotional awareness of people with Down syndrome
MH Lara, K Caro, AI Martinez-García
Proceedings of the 18th ACM International Conference on Interaction Design …, 2019
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