Video game values: Human–computer interaction and games P Barr, J Noble, R Biddle Interacting with computers 19 (2), 180-195, 2007 | 351 | 2007 |
A taxonomy of user-interface metaphors P Barr, R Biddle, J Noble Proceedings of the SIGCHI-NZ Symposium on Computer-Human Interaction, 25-30, 2002 | 95 | 2002 |
Persuasive interaction for collectivist cultures R Khaled, R Biddle, J Noble, P Barr, R Fischer ACM International Conference Proceeding Series 169, 73-80, 2006 | 88 | 2006 |
Fine tuning the persuasion in persuasive games R Khaled, P Barr, J Noble, R Fischer, R Biddle Persuasive Technology: Second International Conference on Persuasive …, 2007 | 77 | 2007 |
Icons R icons P Barr, J Noble, R Biddle Proceedings of the Fourth Australasian user interface conference on User …, 2003 | 62 | 2003 |
Design metaphors for procedural content generation in games R Khaled, MJ Nelson, P Barr Proceedings of the SIGCHI conference on human factors in computing systems …, 2013 | 61 | 2013 |
Factoring culture into the design of a persuasive game R Khaled, P Barr, R Fischer, J Noble, R Biddle Proceedings of the 18th Australia conference on Computer-Human Interaction …, 2006 | 61 | 2006 |
The semiotics of user interface redesign J Ferreira, P Barr, J Noble Proceedings of the Sixth Australasian conference on User interface-Volume 40 …, 2005 | 58 | 2005 |
Game design strategies for collectivist persuasion R Khaled, P Barr, R Biddle, R Fischer, J Noble Proceedings of the 2009 ACM SIGGRAPH Symposium on video games, 31-38, 2009 | 56 | 2009 |
A semiotic model of user-interface metaphor P Barr, R Biddle, J Noble Virtual, distributed and flexible organisations: Studies in organisational …, 2005 | 53 | 2005 |
Our place or mine? Exploration into collectivism-focused persuasive technology design R Khaled, P Barr, J Noble, R Fischer, R Biddle Persuasive Technology: First International Conference on Persuasive …, 2006 | 42 | 2006 |
Metaphors for Electronic Music Production in Reason and Live M Duignan, J Noble, P Barr, R Biddle Computer Human Interaction: 6th Asia Pacific Conference, APCHI 2004, Rotorua …, 2004 | 41 | 2004 |
User-interface metaphors in theory and practice P Barr Open Access Te Herenga Waka-Victoria University of Wellington, 2003 | 41 | 2003 |
Video game values: Play as human-computer interaction P Barr Open Access Te Herenga Waka-Victoria University of Wellington, 2008 | 35 | 2008 |
Investigating social software as persuasive technology R Khaled, P Barr, J Noble, R Biddle Persuasive Technology: First International Conference on Persuasive …, 2006 | 35 | 2006 |
Documenting trajectories in design space: a methodology for applied game design research R Khaled, J Lessard, P Barr Proceedings of the 13th International Conference on the Foundations of …, 2018 | 29 | 2018 |
A taxonomic analysis of user-interface metaphors in the Microsoft Office Project Gallery P Barr, R Khaled, J Noble, R Biddle Proceedings of the Sixth Australasian conference on User interface-Volume 40 …, 2005 | 29 | 2005 |
Let's clean up this mess: exploring multi-touch collaborative play R Khaled, P Barr, H Johnston, R Biddle CHI'09 Extended Abstracts on Human Factors in Computing Systems, 4441-4446, 2009 | 25 | 2009 |
Changing the virtual self: avatar transformations in popular games P Barr, R Biddle, J Brown Proceedings of the 3rd Australasian conference on interactive entertainment …, 2006 | 19 | 2006 |
StoryTrek: experiencing stories in the real world R Khaled, P Barr, B Greenspan, R Biddle, E Vist Proceedings of the 15th International Academic MindTrek Conference …, 2011 | 18 | 2011 |