Bas-relief modeling from normal layers M Wei, Y Tian, WM Pang, CCL Wang, MY Pang, J Wang, J Qin, PA Heng IEEE transactions on visualization and computer graphics 25 (4), 1651-1665, 2018 | 39 | 2018 |
Virtually-extended proprioception: Providing spatial reference in vr through an appended virtual limb Y Tian, Y Bai, S Zhao, CW Fu, T Yang, PA Heng Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems …, 2020 | 7 | 2020 |
Enhancing augmented vr interaction via egocentric scene analysis Y Tian, CW Fu, S Zhao, R Li, X Tang, X Hu, PA Heng Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous …, 2019 | 4 | 2019 |
Automatically detecting human-object interaction by an instance part-level attention deep framework L Bai, F Chen, Y Tian Pattern Recognition 134, 109110, 2023 | 1 | 2023 |
Kine-Appendage: Enhancing Freehand VR Interaction Through Transformations of Virtual Appendages Y Tian, H Bai, S Zhao, CW Fu, C Yu, H Qin, Q Wang, PA Heng IEEE Transactions on Visualization and Computer Graphics, 2022 | | 2022 |
Investigating the Effects of Mapping Gaze-selected Sub-menus to a Cellphone Touchscreen on Target Selection in AR Y Tian, Y Zheng, S Zhao TechRxiv, 2022 | | 2022 |