Deformable 3d gaussians for high-fidelity monocular dynamic scene reconstruction Z Yang, X Gao, W Zhou, S Jiao, Y Zhang, X Jin arXiv preprint arXiv:2309.13101, 2023 | 70 | 2023 |
SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes YH Huang, YT Sun, Z Yang, X Lyu, YP Cao, X Qi arXiv preprint arXiv:2312.14937, 2023 | 13 | 2023 |
Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting Z Yang, X Gao, Y Sun, Y Huang, X Lyu, W Zhou, S Jiao, X Qi, X Jin arXiv preprint arXiv:2402.15870, 2024 | 3 | 2024 |
SIRe-IR: Inverse Rendering for BRDF Reconstruction with Shadow and Illumination Removal in High-Illuminance Scenes Z Yang, Y Chen, X Gao, Y Yuan, Y Wu, X Zhou, X Jin arXiv preprint arXiv:2310.13030, 2023 | 2 | 2023 |
3DGSR: Implicit Surface Reconstruction with 3D Gaussian Splatting X Lyu, YT Sun, YH Huang, X Wu, Z Yang, Y Chen, J Pang, X Qi arXiv preprint arXiv:2404.00409, 2024 | 1 | 2024 |
A General Implicit Framework for Fast NeRF Composition and Rendering X Gao, Z Yang, Y Zhao, Y Sun, X Jin, C Zou Proceedings of the AAAI Conference on Artificial Intelligence 38 (3), 1833-1841, 2024 | | 2024 |