Virtual und augmented reality R Dörner, W Broll, P Grimm, B Jung Grundlagen und Methoden der Virtuellen und Augmentierten Realität. Berlin …, 2013 | 561 | 2013 |
Serious games R Dörner, S Göbel, W Effelsberg, J Wiemeyer Springer, 2016 | 550 | 2016 |
Accuracy in optical tracking with fiducial markers: an accuracy function for ARToolKit DF Abawi, J Bienwald, R Dorner Third IEEE and ACM International symposium on mixed and augmented reality …, 2004 | 172 | 2004 |
Synergies between interactive training simulations and digital storytelling: a component-based framework R Dörner, P Grimm, DF Abawi Computers & Graphics 26 (1), 45-55, 2002 | 107 | 2002 |
Einführung in virtual und augmented reality R Dörner, W Broll, B Jung, P Grimm, M Göbel Virtual und Augmented Reality (VR/AR) Grundlagen und Methoden der Virtuellen …, 2019 | 67 | 2019 |
Authoring mixed reality—a component and framework-based approach R Dörner, C Geiger, M Haller, V Paelke Entertainment Computing: Technologies and Application, 405-413, 2003 | 54 | 2003 |
Virtual and augmented reality (VR/AR): Foundations and methods of extended realities (XR) R Doerner, W Broll, P Grimm, B Jung Springer Nature, 2022 | 44 | 2022 |
Interactive visualization for opportunistic exploration of large document collections S Lehmann, U Schwanecke, R Dörner Information Systems 35 (2), 260-269, 2010 | 44 | 2010 |
Virtual Reality und Augmented Reality (VR/AR) Auf dem Weg von der Nische zum Massenmarkt R Dörner, W Broll, P Grimm, B Jung Informatik-Spektrum 39, 30-37, 2016 | 38 | 2016 |
Wahrnehmungsaspekte von VR R Dörner, F Steinicke Virtual und Augmented Reality (VR/AR) Grundlagen und Methoden der Virtuellen …, 2013 | 36 | 2013 |
Introduction to virtual and augmented reality R Doerner, W Broll, B Jung, P Grimm, M Göbel, R Kruse Virtual and Augmented Reality (VR/AR) Foundations and Methods of Extended …, 2022 | 35 | 2022 |
Efficient mixed reality application development DF Abawi, R Dörner, M Haller, J Zauner 1st European Conference on Visual Media Production (CVMP), 289-294, 2004 | 35 | 2004 |
Overcoming challenges when teaching hands-on courses about Virtual Reality and Augmented Reality: Methods, techniques and best practice R Doerner, R Horst Graphics and Visual Computing 6, 200037, 2022 | 34 | 2022 |
Three-dimensional Beans—creating Web content using 3D components in a 3D authoring environment R Dörner, P Grimm Proceedings of the fifth symposium on Virtual reality modeling language …, 2000 | 33 | 2000 |
Mining virtual reality nuggets: A pattern-based approach for creating virtual reality content based on microlearning methodology R Horst, R Dörner 2019 IEEE International Conference on Engineering, Technology and Education …, 2019 | 29 | 2019 |
Affective computing in games B Guthier, R Dörner, HP Martinez Entertainment Computing and Serious Games: International GI-Dagstuhl Seminar …, 2016 | 29 | 2016 |
Content creation and authoring challenges for virtual environments: from user interfaces to autonomous virtual characters R Dörner, M Kallmann, Y Huang Virtual Realities: International Dagstuhl Seminar, Dagstuhl Castle, Germany …, 2015 | 28 | 2015 |
Virtual reality forge: Pattern-oriented authoring of virtual reality nuggets R Horst, R Dörner Proceedings of the 25th ACM Symposium on Virtual Reality Software and …, 2019 | 27 | 2019 |
Entertainment Computing and Serious Games: International GI-Dagstuhl Seminar 15283, Dagstuhl Castle, Germany, July 5-10, 2015, Revised Selected Papers R Dörner, S Göbel, M Kickmeier-Rust, M Masuch, K Zweig Springer, 2016 | 27 | 2016 |
Wahrnehmungsaspekte von VR R Dörner, F Steinicke Virtual und Augmented Reality (VR/AR) Grundlagen und Methoden der Virtuellen …, 2019 | 25 | 2019 |