Exploring the factors influencing learning effectiveness in digital gamebased learning FH Tsai, KC Yu, HS Hsiao Journal of Educational Technology & Society 15 (3), 240-250, 2012 | 197 | 2012 |
The evaluation of different gaming modes and feedback types on game-based formative assessment in an online learning environment FH Tsai, CC Tsai, KY Lin Computers & Education 81, 259-269, 2015 | 187 | 2015 |
The importance and use of targeted content knowledge with scaffolding aid in educational simulation games FH Tsai, C Kinzer, KH Hung, CLA Chen, IY Hsu Interactive Learning Environments 21 (2), 116-128, 2013 | 40 | 2013 |
An investigation of gender differences in a game-based learning environment with different game modes FH Tsai Eurasia Journal of Mathematics, Science and Technology Education 13 (7 …, 2017 | 39 | 2017 |
Effects of a science fiction film on the technological creativity of middle school students KY Lin, FH Tsai, HM Chien, LT Chang Eurasia Journal of Mathematics, Science and Technology Education 9 (2), 191-200, 2013 | 38 | 2013 |
Designing constructivist learning environment in online game FH Tsai, KC Yu, HS Hsiao 2007 First IEEE International Workshop on Digital Game and Intelligent Toy …, 2007 | 28 | 2007 |
The development and evaluation of a computer-simulated science inquiry environment using gamified elements FH Tsai Journal of Educational Computing Research 56 (1), 3-22, 2018 | 26 | 2018 |
Development and effectiveness evaluation of a STEM-based game-design project for preservice primary teacher education FH Tsai, HS Hsiao, KC Yu, KY Lin International Journal of Technology and Design Education, 1-22, 2021 | 22 | 2021 |
Examining the gaps between teaching and learning in the technology curriculum within Taiwan’s 9-year articulated curriculum reform from the perspective of curriculum implementation KY Lin, LT Chang, FH Tsai, CP Kao International Journal of Technology and Design Education 25, 363-385, 2015 | 22 | 2015 |
在行動學習環境中實施科技教育教學活動之初探 蕭顯勝, 蔡福興, 游光昭 生活科技教育 38 (6), 40-57, 2005 | 18 | 2005 |
從新學習遷移觀點發掘數位遊戲式學習之價值 蔡福興, 游光昭, 蕭顯勝 課 程 與 教 學 11 (4), 237-277, 2008 | 14 | 2008 |
The implementation and evaluation of educational online gaming system KC Yu, HS Hsiao, FH Tsai ITRE 2005. 3rd International Conference on Information Technology: Research …, 2005 | 14 | 2005 |
The effectiveness evaluation among different player-matching mechanisms in a multi-player quiz game FH Tsai Journal of Educational Technology & Society 19 (4), 213-224, 2016 | 11 | 2016 |
影響數位遊戲式學習行為與學習遷移成效之因素探討 蔡福興, 游光昭, 蕭顯勝 教育科學研究期刊 55 (2), 167-206, 2010 | 11 | 2010 |
Exploring the factors that influence learning behaviors and learning transfer in digital game-based learning FH Tsai, Y Kuang-Chao, HS Hsiao Journal of research in education sciences 55 (2), 167, 2010 | 9 | 2010 |
Development and evaluation of a computer detective game for microbial food safety education HS Hsiao, FH Tsai, IY Hsu Journal of Educational Computing Research 58 (6), 1144-1160, 2020 | 8 | 2020 |
主題式教學於國小科技教育課程實施之運用 蔡福興 生活科技教育 34 (5), 7-16, 2001 | 8 | 2001 |
Exploring the Effects of Guidance in a Computer Detective Game for Science Education. FH Tsai, I Hsu Journal of Baltic Science Education 19 (4), 647-658, 2020 | 6 | 2020 |
Using scientific detective videos to support the design of technology learning activities KC Yu, SC Fan, FH Tsai, Y Chu International Journal of Technology and Design Education 23, 883-901, 2013 | 5 | 2013 |
Discovering the value of digital game-based learning from the new perspective of transfer FH Tsai, KC Yu, HS Hsiao Curriculum & Instruction Quarterly 11 (4), 237-278, 2008 | 5 | 2008 |