Does gamification improve student learning outcome? Evidence from a meta-analysis and synthesis of qualitative data in educational contexts S Bai, KF Hew, B Huang Educational Research Review 30, 100322, 2020 | 487 | 2020 |
Transitioning to the “new normal” of learning in unpredictable times: pedagogical practices and learning performance in fully online flipped classrooms KF Hew, C Jia, DE Gonda, S Bai International Journal of Educational Technology in Higher Education 17, 1-22, 2020 | 277 | 2020 |
Adaptation of a conventional flipped course to an online flipped format during the Covid-19 pandemic: Student learning performance and engagement C Jia, KF Hew, S Bai, W Huang Journal of research on technology in education 54 (2), 281-301, 2022 | 126 | 2022 |
Is gamification “bullshit”? Evidence from a meta-analysis and synthesis of qualitative data in educational contexts S Bai, KF Hew, B Huang Educational Research Review 100322, 2020 | 58 | 2020 |
From top to bottom: How positions on different types of leaderboard may affect fully online student learning performance, intrinsic motivation, and course engagement S Bai, KF Hew, M Sailer, C Jia Computers & Education 173, 104297, 2021 | 57 | 2021 |
Meta-analyses of flipped classroom studies: A review of methodology KF Hew, S Bai, P Dawson, CK Lo Educational Research Review 33, 100393, 2021 | 54 | 2021 |
On the use of flipped classroom across various disciplines: Insights from a second-order meta-analysis KF Hew, S Bai, W Huang, P Dawson, J Du, G Huang, C Jia, K Thankrit Australasian Journal of Educational Technology 37 (2), 132-151, 2021 | 38 | 2021 |
Incorporating fantasy into gamification promotes student learning and quality of online interaction S Bai, KF Hew, DE Gonda, B Huang, X Liang International Journal of Educational Technology in Higher Education 19 (29 …, 2022 | 24 | 2022 |
Does flipped classroom improve student cognitive and behavioral outcomes in STEM subjects? Evidence from a second-order meta-analysis and validation study KF Hew, S Bai, W Huang, J Du, G Huang, C Jia, T Khongjan Blended Learning. Education in a Smart Learning Environment: 13th …, 2020 | 8 | 2020 |
Examining Effects of Different Leaderboards on Students' Learning Performance, Intrinsic Motivation, and Perception in Gamified Online Learning Setting S Bai, KF Hew, DE Gonda 2021 IEEE International Conference on Educational Technology (ICET), 36-41, 2021 | 7 | 2021 |
Effects of tangible rewards on student learning performance, knowledge construction, and perception in fully online gamified learning S Bai, DE Gonda, KF Hew 2021 IEEE International Conference on Engineering, Technology & Education …, 2021 | 5 | 2021 |
Examining the effect of gamification in information science, computer and engineering education: A Meta-analysis of Student Learning Performance S Bai, KF Hew, B Huang Icce 2019-27th International Conference on Computers in Education …, 2019 | 3 | 2019 |
How Fantasy May Affect Student Engagement in Gamified Fully Online Classes: A Mixed-Method Study S Bai, KF Hew, DE Gonda 2022 20th International Conference on Information Technology Based Higher …, 2022 | 2 | 2022 |
The Post-pandemic Landscape of Education and Beyond: Innovation and Transformation: Selected Papers from the HKAECT 2022 International Conference WBA Tso, SKK Ng, L Law, TS Bai Springer Nature Singapore, 2023 | 1 | 2023 |
Write-Curate-Verify: A Case Study of Leveraging Generative AI for Scenario Writing in Scenario-Based Learning S Bai, DE Gonda, KF Hew IEEE Transactions on Learning Technologies, 2024 | | 2024 |
Evaluation of Good Practices of Using Rewards in Online Classrooms Based on the Five Principles of Motivation TS Bai, Y Liu, Y Qiu Critical Reflections on ICT and Education: Selected Papers from the HKAECT …, 2023 | | 2023 |
Critical Reflections on ICT and Education: Selected Papers from the HKAECT 2023 International Conference AWB TSO, WWL CHAN, SKK NG, TS BAI, NPK LO Springer Nature, 2023 | | 2023 |
Exploring the Effects of Digital Storytelling-Enhanced Scenario-Based Learning on Students' Learning Outcomes S Bai, Y Liu, Y Song, JS Cross 2023 IEEE International Conference on Teaching, Assessment and Learning for …, 2023 | | 2023 |
Applying Visual Mnemonics Enhances Chinese Characters Learning for Chinese as Second Language Learners: A Mixed-Method Study F Leminen, S Bai Proceedings of the 7th International Conference on Digital Technology in …, 2023 | | 2023 |
Examining Effects of Science Flipped Classrooms A Meta-analysis S Bai, KF Hew, S Zhang, W Huang, DE Gonda 2022 IEEE International Conference on Teaching, Assessment and Learning for …, 2022 | | 2022 |