Optimal level design in video games Y Li, CT Ryan, L Sheng Available at SSRN 3883557, 2021 | 7 | 2021 |
A theory of interior peaks: Activity sequencing and selection for service design Y Li, T Dai, X Qi Manufacturing & Service Operations Management 24 (2), 993-1001, 2022 | 6 | 2022 |
Optimal sequencing in single-player games Y Li, CT Ryan, L Sheng Management Science 69 (10), 6057-6075, 2023 | 4 | 2023 |
A geometric branch-and-bound algorithm for the service bundle design problem Y Li, X Qi European Journal of Operational Research 303 (3), 1044-1056, 2022 | 2 | 2022 |
Retention Optimization in Maintenance Training Programs Q Guo, Y Li, L Liu, L Sheng Available at SSRN 4811915, 2024 | | 2024 |
Performance enhancement in two‐stage innovation contests: Feedback and elimination schemes Y Li, P Luo, W Zhang, X Fan, S Jie International Transactions in Operational Research, 2024 | | 2024 |
Optimal World Design in Video Games Y Li, CT Ryan, L Sheng, B Wong Available at SSRN 4618046, 2023 | | 2023 |
Sewage Discharging in a Line: Global Optimization and Grand Cooperation X Liu, L Liu, Y Li, A Li arXiv preprint arXiv:2309.13300, 2023 | | 2023 |
Experience-based territory planning and driver assignment with predicted demand and driver present condition Y Li, C Zhou, P Yuan, TTA Ngo Transportation research part E: logistics and transportation review 171, 103036, 2023 | | 2023 |