A 3D role-playing game for abusive language annotation F Bonetti, S Tonelli Workshop on Games and Natural Language Processing, 39-43, 2020 | 10 | 2020 |
Measuring orthogonal mechanics in linguistic annotation games F Bonetti, S Tonelli Proceedings of the ACM on Human-Computer Interaction 5 (CHI PLAY), 1-16, 2021 | 6 | 2021 |
Challenges in designing games with a purpose for abusive language annotation F Bonetti, S Tonelli Proceedings of the First Workshop on Bridging Human–Computer Interaction and …, 2021 | 5 | 2021 |
Work hard, play hard: Collecting acceptability annotations through a 3d game F Bonetti, E Leonardelli, D Trotta, R Guarasci, S Tonelli Proceedings of the thirteenth language resources and evaluation conference …, 2022 | 4 | 2022 |
An Analysis of Abusive Language Data Collected through a Game with a Purpose F Bonetti, S Tonelli Proceedings of the 9th Workshop on Games and Natural Language Processing …, 2022 | 2 | 2022 |
Untitled Bee Game: Be (e) ing mean to learn more about eco-sustainability F Bonetti, S Bassanelli, A Bucchiarone, F Gini, A Marconi | | 2024 |
Challenging Models: Formalizing Quests in Gamified Systems for Behavioral Change F Bonetti, A Bucchiarone, A Cicchetti, A Marconi 2023 ACM/IEEE International Conference on Model Driven Engineering Languages …, 2023 | | 2023 |
Designing Video Games to Crowdsource Linguistic Annotations F Bonetti Università degli studi di Trento, 2022 | | 2022 |